ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
11 lines (10 loc) • 361 B
TypeScript
import { Mesh } from "./Mesh";
import { vec4 } from "gl-matrix";
import { Scene } from "../Scene";
export declare class GridMesh extends Mesh {
private gridSize;
private gridSubdivisions;
private subdivisionsColor;
private cellSize;
constructor(scene: Scene, gridSize: number, gridSubdivisions: number, subdivisionsColor: vec4);
}