UNPKG

ts-game-engine

Version:

Simple WebGL game/render engine written in TypeScript

11 lines (10 loc) 361 B
import { Mesh } from "./Mesh"; import { vec4 } from "gl-matrix"; import { Scene } from "../Scene"; export declare class GridMesh extends Mesh { private gridSize; private gridSubdivisions; private subdivisionsColor; private cellSize; constructor(scene: Scene, gridSize: number, gridSubdivisions: number, subdivisionsColor: vec4); }