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ts-game-engine

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Simple WebGL game/render engine written in TypeScript

11 lines (10 loc) 283 B
import { vec3 } from "gl-matrix"; export declare class Plane { private normal; get Normal(): vec3; private distance; get Distance(): number; constructor(); SetPoints(p1: vec3, p2: vec3, p3: vec3): void; DistanceFromPoint(point: vec3): number; }