ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
12 lines (11 loc) • 381 B
TypeScript
import { Material } from "./Material";
import { vec3 } from "gl-matrix";
import { IGlobalUniforms } from "../Interfaces";
import { Scene } from "..";
export declare class UnlitColoredMaterial extends Material {
private color;
get Color(): vec3;
set Color(color: vec3);
constructor(scene: Scene);
SetUniforms(globalUniforms: IGlobalUniforms): void;
}