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ts-game-engine

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Simple WebGL game/render engine written in TypeScript

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import { Material } from "./Material"; import { IGlobalUniforms } from "../Interfaces"; import { Scene } from ".."; import { TextureCube } from "../Textures/TextureCube"; export declare class SkyboxMaterial extends Material { private skyboxTexture; get SkyboxTexture(): TextureCube; set SkyboxTexture(texture: TextureCube); constructor(scene: Scene); SetUniforms(globalUniforms: IGlobalUniforms): void; }