ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
12 lines (11 loc) • 436 B
TypeScript
import { Material } from "./Material";
import { IGlobalUniforms } from "../Interfaces";
import { Scene } from "..";
import { TextureCube } from "../Textures/TextureCube";
export declare class SkyboxMaterial extends Material {
private skyboxTexture;
get SkyboxTexture(): TextureCube;
set SkyboxTexture(texture: TextureCube);
constructor(scene: Scene);
SetUniforms(globalUniforms: IGlobalUniforms): void;
}