ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
11 lines (10 loc) • 358 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const Shader_1 = require("./Shader");
class Material {
constructor(scene, vsSource, fsSource) {
this.shader = Shader_1.Shader.Get(scene, this.constructor.name, vsSource, fsSource);
}
get Shader() { return this.shader; }
}
exports.Material = Material;