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ts-game-engine

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Simple WebGL game/render engine written in TypeScript

10 lines (9 loc) 342 B
import { Shader } from "./Shader"; import { IGlobalUniforms } from "../Interfaces"; import { Scene } from ".."; export declare abstract class Material { private shader; get Shader(): Shader; constructor(scene: Scene, vsSource: string, fsSource: string); abstract SetUniforms(globalUniforms: IGlobalUniforms): void; }