ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
11 lines (10 loc) • 359 B
JavaScript
;
function __export(m) {
for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
}
Object.defineProperty(exports, "__esModule", { value: true });
__export(require("./Camera"));
__export(require("./Entity"));
__export(require("./Light"));
__export(require("./MeshRenderer"));
__export(require("./MeshRendererInstanced"));