ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
13 lines (12 loc) • 366 B
TypeScript
import { Entity } from "./Entity";
import { Scene } from "../Scene";
import { vec3 } from "gl-matrix";
export declare class Light extends Entity {
private color;
get Color(): vec3;
set Color(color: vec3);
private intensity;
get Intensity(): number;
set Intensity(intensity: number);
constructor(scene: Scene, name: string);
}