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ts-game-engine

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Simple WebGL game/render engine written in TypeScript

13 lines (12 loc) 366 B
import { Entity } from "./Entity"; import { Scene } from "../Scene"; import { vec3 } from "gl-matrix"; export declare class Light extends Entity { private color; get Color(): vec3; set Color(color: vec3); private intensity; get Intensity(): number; set Intensity(intensity: number); constructor(scene: Scene, name: string); }