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ts-game-engine

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Simple WebGL game/render engine written in TypeScript

13 lines (12 loc) 352 B
import { Transform } from "../Components"; import { Scene } from "../Scene"; export declare abstract class Entity { private scene; get Scene(): Scene; private name; get Name(): string; private transform; get Transform(): Transform; constructor(scene: Scene, name: string); Update(deltaTime: number): void; }