ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
13 lines (12 loc) • 352 B
TypeScript
import { Transform } from "../Components";
import { Scene } from "../Scene";
export declare abstract class Entity {
private scene;
get Scene(): Scene;
private name;
get Name(): string;
private transform;
get Transform(): Transform;
constructor(scene: Scene, name: string);
Update(deltaTime: number): void;
}