ts-discord-wrapper
Version:
A wrapper for the Discord API written in TypeScript
66 lines (65 loc) • 2.76 kB
text/typescript
export enum EventNames {
HELLO = "HELLO",
READY = "READY",
RESUMED = "RESUMED",
RECONNECT = "RECONNECT",
INVALID_SESSION = "INVALID_SESSION",
APPLICATION_COMMAND_PERMISSIONS_UPDATE = "APPLICATION_COMMAND_PERMISSIONS_UPDATE",
CHANNEL_CREATE = "CHANNEL_CREATE",
CHANNEL_UPDATE = "CHANNEL_UPDATE",
CHANNEL_DELETE = "CHANNEL_DELETE",
CHANNEL_PINS_UPDATE = "CHANNEL_PINS_UPDATE",
THREAD_CREATE = "THREAD_CREATE",
THREAD_UPDATE = "THREAD_UPDATE",
THREAD_DELETE = "THREAD_DELETE",
THREAD_LIST_SYNC = "THREAD_LIST_SYNC",
THREAD_MEMBERS_UPDATE = "THREAD_MEMBERS_UPDATE",
GUILD_CREATE = "GUILD_CREATE",
GUILD_UPDATE = "GUILD_UPDATE",
GUILD_DELETE = "GUILD_DELETE",
GUILD_BAN_ADD = "GUILD_BAN_ADD",
GUILD_BAN_REMOVE = "GUILD_BAN_REMOVE",
GUILD_EMOJIS_UPDATE = "GUILD_EMOJIS_UPDATE",
GUILD_INTEGRATIONS_UPDATE = "GUILD_INTEGRATIONS_UPDATE",
GUILD_MEMBER_ADD = "GUILD_MEMBER_ADD",
GUILD_MEMBER_REMOVE = "GUILD_MEMBER_REMOVE",
GUILD_MEMBER_UPDATE = "GUILD_MEMBER_UPDATE",
GUILD_ROLE_CREATE = "GUILD_ROLE_CREATE",
GUILD_ROLE_UPDATE = "GUILD_ROLE_UPDATE",
GUILD_ROLE_DELETE = "GUILD_ROLE_DELETE",
GUILD_SCHEDULED_EVENT_CREATE = "GUILD_SCHEDULED_EVENT_CREATE",
GUILD_SCHEDULED_EVENT_UPDATE = "GUILD_SCHEDULED_EVENT_UPDATE",
GUILD_SCHEDULED_EVENT_DELETE = "GUILD_SCHEDULED_EVENT_DELETE",
GUILD_SCHEDULED_EVENT_USER_ADD = "GUILD_SCHEDULED_EVENT_USER_ADD",
GUILD_SCHEDULED_EVENT_USER_REMOVE = "GUILD_SCHEDULED_EVENT_USER_REMOVE",
INTEGRATION_CREATE = "INTEGRATION_CREATE",
INTEGRATION_UPDATE = "INTEGRATION_UPDATE",
INTEGRATION_DELETE = "INTEGRATION_DELETE",
INTERACTION_CREATE = "INTERACTION_CREATE",
INVITE_CREATE = "INVITE_CREATE",
INVITE_DELETE = "INVITE_DELETE",
MESSAGE_CREATE = "MESSAGE_CREATE",
MESSAGE_UPDATE = "MESSAGE_UPDATE",
MESSAGE_DELETE = "MESSAGE_DELETE",
MESSAGE_DELETE_BULK = "MESSAGE_DELETE_BULK",
MESSAGE_REACTION_ADD = "MESSAGE_REACTION_ADD",
MESSAGE_REACTION_REMOVE = "MESSAGE_REACTION_REMOVE",
MESSAGE_REACTION_REMOVE_ALL = "MESSAGE_REACTION_REMOVE_ALL",
PRESENCE_UPDATE = "PRESENCE_UPDATE",
TYPING_START = "TYPING_START",
USER_UPDATE = "USER_UPDATE",
VOICE_STATE_UPDATE = "VOICE_STATE_UPDATE",
VOICE_SERVER_UPDATE = "VOICE_SERVER_UPDATE",
WEBHOOKS_UPDATE = "WEBHOOKS_UPDATE",
UNKNOWN = "UNKNOWN",
}
export namespace EventNames {
export function get(name: string): EventNames {
for (const eventName of Object.values(EventNames)) {
if (eventName === name) {
return eventName;
}
}
return EventNames.UNKNOWN;
}
}