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trilogy

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TypeScript SQLite layer with support for both native C++ & pure JavaScript drivers.

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import { dirname } from 'path'; import { mkdirSync, statSync } from 'fs'; export function mapObj(collection, fn) { const result = {}; for (const [key, value] of Object.entries(collection)) { result[key] = fn(value, key); } return result; } export const isObject = (value) => ((value === null || value === void 0 ? void 0 : value.constructor) === Object) || false; export const isFunction = (value) => typeof value === 'function'; export const isString = (value) => typeof value === 'string'; export const isNumber = (value) => typeof value === 'number'; export const isNil = (value) => value == null; export const isEmpty = (value) => { if (isNil(value)) return true; if (Array.isArray(value)) return value.length === 0; if (isObject(value)) return Object.keys(value).length === 0; return false; }; export const toArray = (value) => Array.isArray(value) ? value : isNil(value) ? [] : [value]; export const firstOrValue = (value) => Array.isArray(value) ? value[0] : value; export function invariant(condition, message) { if (!condition) { throw new Error(message || 'Invariant Violation'); } return condition; } export function makeDirPath(path) { const mode = parseInt('0777', 8); try { mkdirSync(path, mode); return true; } catch (err) { if (err.code === 'EEXIST') { return statSync(path).isDirectory(); } if (err.code === 'ENOENT') { const target = dirname(path); return (target !== path && makeDirPath(target) && (Boolean(mkdirSync(path, mode)) || true)); } return false; } }