trillion-widget
Version:
Trillion AR Widget
30 lines (29 loc) • 1.52 kB
TypeScript
import { LoadingManager, PMREMGenerator, Texture } from 'three';
import { RGBELoader } from 'three/examples/jsm/loaders/RGBELoader';
import { EXRLoader } from 'three/examples/jsm/Addons.js';
import * as THREE from "three";
import { ReflectionMapDto } from '../dto/reflection-map.dto';
export interface IEnvironment {
map: Texture | null;
intensity: number;
}
export declare class EnvironmentHelper {
disposed: boolean;
pmremGenerator: PMREMGenerator;
loadingManager: LoadingManager;
exrLoader: EXRLoader;
rgbeLoader: RGBELoader;
cachedEnvironmentMap: {
[key: string]: IEnvironment;
};
constructor(renderer: THREE.WebGLRenderer);
dispose(): void;
loadEnvironmentFromPath(path: string, progressCallback?: (progress: number) => void): Promise<IEnvironment>;
loadEXREnvironmentFromPath(path: string, progressCallback?: (e: ProgressEvent) => void): Promise<IEnvironment>;
getFromCacheOrLoad(path: string, progressCallback?: (progress: number) => void): Promise<IEnvironment>;
preloadDefaultEnvironment(progressCallback?: (progress: number) => void): Promise<IEnvironment>;
getEnvironmentForMaterial(materialName: string, progressCallback?: (progress: number) => void): Promise<IEnvironment | undefined>;
}
export declare function disposeEnvMapsCache(): void;
export declare function getFromCacheOrLoadEnvMapList(): Promise<ReflectionMapDto[] | (ReflectionMapDto & any[])>;
export declare function resolveEnvMapPath(envMapName: string): Promise<string>;