tree-sitter-bos
Version:
DSL scripting language for controlling unit animations and state. Used by the Recoil engine.
41 lines (40 loc) • 1.14 kB
JSON
{
"$schema": "https://tree-sitter.github.io/tree-sitter/assets/schemas/config.schema.json",
"grammars": [
{
"name": "bos",
"camelcase": "Bos",
"title": "Bos Unit Animation Script",
"scope": "source.bos",
"file-types": [
"bos"
],
"highlights": "queries/highlights.scm",
"injection-regex": "^bos$",
"class-name": "TreeSitterBos"
}
],
"metadata": {
"version": "1.0.1",
"license": "GPL-3.0-or-later",
"description": "DSL scripting language for controlling unit animations and state. Used by the Recoil engine.",
"authors": [
{
"name": "ChrisFloofyKitsune",
"email": "chrisfloofykitsune@gmail.com"
}
],
"links": {
"repository": "https://github.com/ChrisFloofyKitsune/tree-sitter-bos"
}
},
"bindings": {
"c": true,
"go": true,
"node": true,
"python": true,
"rust": true,
"swift": true,
"zig": true
}
}