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tree-sitter-bos

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DSL scripting language for controlling unit animations and state. Used by the Recoil engine.

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{ "$schema": "https://tree-sitter.github.io/tree-sitter/assets/schemas/config.schema.json", "grammars": [ { "name": "bos", "camelcase": "Bos", "title": "Bos Unit Animation Script", "scope": "source.bos", "file-types": [ "bos" ], "highlights": "queries/highlights.scm", "injection-regex": "^bos$", "class-name": "TreeSitterBos" } ], "metadata": { "version": "1.0.1", "license": "GPL-3.0-or-later", "description": "DSL scripting language for controlling unit animations and state. Used by the Recoil engine.", "authors": [ { "name": "ChrisFloofyKitsune", "email": "chrisfloofykitsune@gmail.com" } ], "links": { "repository": "https://github.com/ChrisFloofyKitsune/tree-sitter-bos" } }, "bindings": { "c": true, "go": true, "node": true, "python": true, "rust": true, "swift": true, "zig": true } }