tree-multimap-typed
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TypeScript
/**
* data-structure-typed
*
* @author Pablo Zeng
* @copyright Copyright (c) 2022 Pablo Zeng <zrwusa@gmail.com>
* @license MIT License
*/
import type { DequeOptions, ElementCallback, IterableElementBaseOptions, IterableWithSizeOrLength, LinearBaseOptions } from '../../types';
import { LinearBase } from '../base/linear-base';
/**
* Deque implemented with circular buckets allowing O(1) amortized push/pop at both ends.
* @remarks Time O(1), Space O(1)
* @template E
* @template R
* 1. Operations at Both Ends: Supports adding and removing elements at both the front and back of the queue. This allows it to be used as a stack (last in, first out) and a queue (first in, first out).
* 2. Efficient Random Access: Being based on an array, it offers fast random access capability, allowing constant time access to any element.
* 3. Continuous Memory Allocation: Since it is based on an array, all elements are stored contiguously in memory, which can bring cache friendliness and efficient memory access.
* 4. Efficiency: Adding and removing elements at both ends of a deque is usually very fast. However, when the dynamic array needs to expand, it may involve copying the entire array to a larger one, and this operation has a time complexity of O(n).
* 5. Performance jitter: Deque may experience performance jitter, but DoublyLinkedList will not
* @example
* // prize roulette
* class PrizeRoulette {
* private deque: Deque<string>;
*
* constructor(prizes: string[]) {
* // Initialize the deque with prizes
* this.deque = new Deque<string>(prizes);
* }
*
* // Rotate clockwise to the right (forward)
* rotateClockwise(steps: number): void {
* const n = this.deque.length;
* if (n === 0) return;
*
* for (let i = 0; i < steps; i++) {
* const last = this.deque.pop(); // Remove the last element
* this.deque.unshift(last!); // Add it to the front
* }
* }
*
* // Rotate counterclockwise to the left (backward)
* rotateCounterClockwise(steps: number): void {
* const n = this.deque.length;
* if (n === 0) return;
*
* for (let i = 0; i < steps; i++) {
* const first = this.deque.shift(); // Remove the first element
* this.deque.push(first!); // Add it to the back
* }
* }
*
* // Display the current prize at the head
* display() {
* return this.deque.first;
* }
* }
*
* // Example usage
* const prizes = ['Car', 'Bike', 'Laptop', 'Phone', 'Watch', 'Headphones']; // Initialize the prize list
* const roulette = new PrizeRoulette(prizes);
*
* // Display the initial state
* console.log(roulette.display()); // 'Car' // Car
*
* // Rotate clockwise by 3 steps
* roulette.rotateClockwise(3);
* console.log(roulette.display()); // 'Phone' // Phone
*
* // Rotate counterclockwise by 2 steps
* roulette.rotateCounterClockwise(2);
* console.log(roulette.display()); // 'Headphones'
* @example
* // sliding window
* // Maximum function of sliding window
* function maxSlidingWindow(nums: number[], k: number): number[] {
* const n = nums.length;
* if (n * k === 0) return [];
*
* const deq = new Deque<number>();
* const result: number[] = [];
*
* for (let i = 0; i < n; i++) {
* // Delete indexes in the queue that are not within the window range
* if (deq.length > 0 && deq.first! === i - k) {
* deq.shift();
* }
*
* // Remove all indices less than the current value from the tail of the queue
* while (deq.length > 0 && nums[deq.last!] < nums[i]) {
* deq.pop();
* }
*
* // Add the current index to the end of the queue
* deq.push(i);
*
* // Add the maximum value of the window to the results
* if (i >= k - 1) {
* result.push(nums[deq.first!]);
* }
* }
*
* return result;
* }
*
* const nums = [1, 3, -1, -3, 5, 3, 6, 7];
* const k = 3;
* console.log(maxSlidingWindow(nums, k)); // [3, 3, 5, 5, 6, 7]
*/
export declare class Deque<E = any, R = any> extends LinearBase<E, R> {
protected _equals: (a: E, b: E) => boolean;
/**
* Create a Deque and optionally bulk-insert elements.
* @remarks Time O(N), Space O(N)
* @param [elements] - Iterable (or iterable-like) of elements/records to insert.
* @param [options] - Options such as bucketSize, toElementFn, and maxLen.
* @returns New Deque instance.
*/
constructor(elements?: IterableWithSizeOrLength<E> | IterableWithSizeOrLength<R>, options?: DequeOptions<E, R>);
protected _bucketSize: number;
/**
* Get the current bucket size.
* @remarks Time O(1), Space O(1)
* @returns Bucket capacity per bucket.
*/
get bucketSize(): number;
protected _bucketFirst: number;
/**
* Get the index of the first bucket in use.
* @remarks Time O(1), Space O(1)
* @returns Zero-based bucket index.
*/
get bucketFirst(): number;
protected _firstInBucket: number;
/**
* Get the index inside the first bucket.
* @remarks Time O(1), Space O(1)
* @returns Zero-based index within the first bucket.
*/
get firstInBucket(): number;
protected _bucketLast: number;
/**
* Get the index of the last bucket in use.
* @remarks Time O(1), Space O(1)
* @returns Zero-based bucket index.
*/
get bucketLast(): number;
protected _lastInBucket: number;
/**
* Get the index inside the last bucket.
* @remarks Time O(1), Space O(1)
* @returns Zero-based index within the last bucket.
*/
get lastInBucket(): number;
protected _bucketCount: number;
/**
* Get the number of buckets allocated.
* @remarks Time O(1), Space O(1)
* @returns Bucket count.
*/
get bucketCount(): number;
protected _buckets: E[][];
/**
* Get the internal buckets array.
* @remarks Time O(1), Space O(1)
* @returns Array of buckets storing values.
*/
get buckets(): E[][];
protected _length: number;
/**
* Get the number of elements in the deque.
* @remarks Time O(1), Space O(1)
* @returns Current length.
*/
get length(): number;
/**
* Get the first element without removing it.
* @remarks Time O(1), Space O(1)
* @returns First element or undefined.
*/
get first(): E | undefined;
/**
* Get the last element without removing it.
* @remarks Time O(1), Space O(1)
* @returns Last element or undefined.
*/
get last(): E | undefined;
/**
* Create a Deque from an array of elements.
* @remarks Time O(N), Space O(N)
* @template E
* @template R
* @param this - Constructor (subclass) to instantiate.
* @param data - Array of elements to insert in order.
* @param [options] - Options forwarded to the constructor.
* @returns A new Deque populated from the array.
*/
static fromArray<E, R = any>(this: new (elements?: IterableWithSizeOrLength<E> | IterableWithSizeOrLength<R>, options?: DequeOptions<E, R>) => any, data: E[], options?: DequeOptions<E, R>): any;
/**
* Append one element at the back.
* @remarks Time O(1) amortized, Space O(1)
* @param element - Element to append.
* @returns True when appended.
*/
push(element: E): boolean;
/**
* Remove and return the last element.
* @remarks Time O(1), Space O(1)
* @returns Removed element or undefined.
*/
pop(): E | undefined;
/**
* Remove and return the first element.
* @remarks Time O(1) amortized, Space O(1)
* @returns Removed element or undefined.
*/
shift(): E | undefined;
/**
* Prepend one element at the front.
* @remarks Time O(1) amortized, Space O(1)
* @param element - Element to prepend.
* @returns True when prepended.
*/
unshift(element: E): boolean;
/**
* Append a sequence of elements.
* @remarks Time O(N), Space O(1)
* @param elements - Iterable (or iterable-like) of elements/records.
* @returns Array of per-element success flags.
*/
pushMany(elements: IterableWithSizeOrLength<E> | IterableWithSizeOrLength<R>): boolean[];
/**
* Prepend a sequence of elements.
* @remarks Time O(N), Space O(1)
* @param [elements] - Iterable (or iterable-like) of elements/records.
* @returns Array of per-element success flags.
*/
unshiftMany(elements?: IterableWithSizeOrLength<E> | IterableWithSizeOrLength<R>): boolean[];
/**
* Check whether the deque is empty.
* @remarks Time O(1), Space O(1)
* @returns True if length is 0.
*/
isEmpty(): boolean;
/**
* Remove all elements and reset structure.
* @remarks Time O(1), Space O(1)
* @returns void
*/
clear(): void;
/**
* Get the element at a given position.
* @remarks Time O(1), Space O(1)
* @param pos - Zero-based position from the front.
* @returns Element or undefined.
*/
at(pos: number): E | undefined;
/**
* Replace the element at a given position.
* @remarks Time O(1), Space O(1)
* @param pos - Zero-based position from the front.
* @param element - New element value.
* @returns True if updated.
*/
setAt(pos: number, element: E): boolean;
/**
* Insert repeated copies of an element at a position.
* @remarks Time O(N), Space O(1)
* @param pos - Zero-based position from the front.
* @param element - Element to insert.
* @param [num] - Number of times to insert (default 1).
* @returns True if inserted.
*/
addAt(pos: number, element: E, num?: number): boolean;
/**
* Cut the deque to keep items up to index; optionally mutate in-place.
* @remarks Time O(N), Space O(1)
* @param pos - Last index to keep.
* @param [isCutSelf] - When true, mutate this deque; otherwise return a new deque.
* @returns This deque if in-place; otherwise a new deque of the prefix.
*/
cut(pos: number, isCutSelf?: boolean): Deque<E>;
/**
* Remove and/or insert elements at a position (array-like behavior).
* @remarks Time O(N + M), Space O(M)
* @param start - Start index (clamped to [0, length]).
* @param [deleteCount] - Number of elements to remove (default: length - start).
* @param [items] - Elements to insert after `start`.
* @returns A new deque containing the removed elements (typed as `this`).
*/
splice(start: number, deleteCount?: number, ...items: E[]): this;
/**
* Cut the deque to keep items from index onward; optionally mutate in-place.
* @remarks Time O(N), Space O(1)
* @param pos - First index to keep.
* @param [isCutSelf] - When true, mutate this deque; otherwise return a new deque.
* @returns This deque if in-place; otherwise a new deque of the suffix.
*/
cutRest(pos: number, isCutSelf?: boolean): Deque<E>;
/**
* Delete the element at a given position.
* @remarks Time O(N), Space O(1)
* @param pos - Zero-based position from the front.
* @returns Removed element or undefined.
*/
deleteAt(pos: number): E | undefined;
/**
* Delete the first occurrence of a value.
* @remarks Time O(N), Space O(1)
* @param element - Element to remove (using the configured equality).
* @returns True if an element was removed.
*/
delete(element: E): boolean;
/**
* Delete the first element matching a predicate.
* @remarks Time O(N), Space O(1)
* @param predicate - Function (value, index, deque) → boolean.
* @returns True if a match was removed.
*/
deleteWhere(predicate: (value: E, index: number, deque: this) => boolean): boolean;
/**
* Set the equality comparator used by delete operations.
* @remarks Time O(1), Space O(1)
* @param equals - Equality predicate (a, b) → boolean.
* @returns This deque.
*/
setEquality(equals: (a: E, b: E) => boolean): this;
/**
* Reverse the deque by reversing buckets and pointers.
* @remarks Time O(N), Space O(N)
* @returns This deque.
*/
reverse(): this;
/**
* Deduplicate consecutive equal elements in-place.
* @remarks Time O(N), Space O(1)
* @returns This deque.
*/
unique(): this;
/**
* Trim unused buckets to fit exactly the active range.
* @remarks Time O(N), Space O(1)
* @returns void
*/
shrinkToFit(): void;
/**
* Deep clone this deque, preserving options.
* @remarks Time O(N), Space O(N)
* @returns A new deque with the same content and options.
*/
clone(): this;
/**
* Filter elements into a new deque of the same class.
* @remarks Time O(N), Space O(N)
* @param predicate - Predicate (value, index, deque) → boolean to keep element.
* @param [thisArg] - Value for `this` inside the predicate.
* @returns A new deque with kept elements.
*/
filter(predicate: ElementCallback<E, R, boolean>, thisArg?: any): this;
/**
* Map elements into a new deque of the same element type.
* @remarks Time O(N), Space O(N)
* @param callback - Mapping function (value, index, deque) → newValue.
* @param [thisArg] - Value for `this` inside the callback.
* @returns A new deque with mapped values.
*/
mapSame(callback: ElementCallback<E, R, E>, thisArg?: any): this;
/**
* Map elements into a new deque (possibly different element type).
* @remarks Time O(N), Space O(N)
* @template EM
* @template RM
* @param callback - Mapping function (value, index, deque) → newElement.
* @param [options] - Options for the output deque (e.g., bucketSize, toElementFn, maxLen).
* @param [thisArg] - Value for `this` inside the callback.
* @returns A new Deque with mapped elements.
*/
map<EM, RM>(callback: ElementCallback<E, R, EM>, options?: IterableElementBaseOptions<EM, RM>, thisArg?: any): Deque<EM, RM>;
/**
* (Protected) Set the internal bucket size.
* @remarks Time O(1), Space O(1)
* @param size - Bucket capacity to assign.
* @returns void
*/
protected _setBucketSize(size: number): void;
/**
* (Protected) Iterate elements from front to back.
* @remarks Time O(N), Space O(1)
* @returns Iterator of elements.
*/
protected _getIterator(): IterableIterator<E>;
/**
* (Protected) Reallocate buckets to make room near the ends.
* @remarks Time O(N), Space O(N)
* @param [needBucketNum] - How many extra buckets to add; defaults to half of current.
* @returns void
*/
protected _reallocate(needBucketNum?: number): void;
/**
* (Protected) Translate a logical position to bucket/offset.
* @remarks Time O(1), Space O(1)
* @param pos - Zero-based position.
* @returns An object containing bucketIndex and indexInBucket.
*/
protected _getBucketAndPosition(pos: number): {
bucketIndex: number;
indexInBucket: number;
};
/**
* (Protected) Create an empty instance of the same concrete class.
* @remarks Time O(1), Space O(1)
* @param [options] - Options forwarded to the constructor.
* @returns An empty like-kind deque instance.
*/
protected _createInstance(options?: LinearBaseOptions<E, R>): this;
/**
* (Protected) Create a like-kind deque seeded by elements.
* @remarks Time O(N), Space O(N)
* @template T
* @template RR
* @param [elements] - Iterable used to seed the new deque.
* @param [options] - Options forwarded to the constructor.
* @returns A like-kind Deque instance.
*/
protected _createLike<T = E, RR = R>(elements?: IterableWithSizeOrLength<T> | IterableWithSizeOrLength<RR>, options?: DequeOptions<T, RR>): any;
/**
* (Protected) Iterate elements from back to front.
* @remarks Time O(N), Space O(1)
* @returns Iterator of elements.
*/
protected _getReverseIterator(): IterableIterator<E>;
}