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tree-model

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Manipulate and traverse tree-like structures in javascript.

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(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.TreeModel = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ // TreeModel.js v0.1.0 // (c) 2013 João Nuno Silva // TreeModel may be freely distributed under the MIT license. (function () { /* global define */ 'use strict'; var walkStrategies; walkStrategies = {}; function TreeModel(config) { config = config || {}; this.config = config; this.config.childrenPropertyName = config.childrenPropertyName || 'children'; this.config.modelComparatorFn = config.modelComparatorFn || function () { return 0; }; } TreeModel.prototype.parse = function (model) { var i, childCount, node; if (!(model instanceof Object)) { throw new TypeError('Model must be of type object.'); } node = new Node(this.config, model); if (model[this.config.childrenPropertyName] instanceof Array) { model[this.config.childrenPropertyName].sort(this.config.modelComparatorFn); for (i = 0, childCount = model[this.config.childrenPropertyName].length; i < childCount; i++) { _addChildToNode(node, this.parse(model[this.config.childrenPropertyName][i])); } } return node; }; function _addChildToNode(node, child) { child.parent = node; node.children.push(child); return child; } function Node(config, model) { this.config = config; this.model = model; this.children = []; } Node.prototype.isRoot = function () { return this.parent === undefined; }; Node.prototype.addChild = function (child) { var index; child.parent = this; if (!(this.model[this.config.childrenPropertyName] instanceof Array)) { this.model[this.config.childrenPropertyName] = []; } this.model[this.config.childrenPropertyName].push(child.model); // TODO Refactor this to avoid using sort this.model[this.config.childrenPropertyName].sort(this.config.modelComparatorFn); index = this.model[this.config.childrenPropertyName].lastIndexOf(child); this.children.splice(index, 0, child); return child; }; Node.prototype.getPath = function () { var path = []; (function addToPath(node) { path.unshift(node); if (!node.isRoot()) { addToPath(node.parent); } })(this); return path; }; /** * Parse the arguments of traversal functions. These functions can take one optional * first argument which is an options object. If present, this object will be stored * in args.options. The only mandatory argument is the callback function which can * appear in the first or second position (if an options object is given). This * function will be saved to args.fn. The last optional argument is the context on * which the callback function will be called. It will be available in args.ctx. * * @return Parsed arguments. */ function parseArgs() { var args = {}; if (arguments.length === 1) { args.fn = arguments[0]; } else if (arguments.length === 2) { if (typeof arguments[0] === 'function') { args.fn = arguments[0]; args.ctx = arguments[1]; } else { args.options = arguments[0]; args.fn = arguments[1]; } } else { args.options = arguments[0]; args.fn = arguments[1]; args.ctx = arguments[2]; } args.options = args.options || {}; if (!args.options.strategy) { args.options.strategy = 'pre'; } if (!walkStrategies[args.options.strategy]) { throw new Error('Unknown tree walk strategy. Valid strategies are \'pre\' [default], \'post\' and \'breadth\'.'); } return args; } Node.prototype.walk = function () { var args; args = parseArgs.apply(this, arguments); walkStrategies[args.options.strategy].call(this, args.fn, args.ctx); }; walkStrategies.pre = function depthFirstPreOrder(callback, context) { var i, childCount, keepGoing; keepGoing = callback.call(context, this); for (i = 0, childCount = this.children.length; i < childCount; i++) { if (keepGoing === false) { return false; } keepGoing = depthFirstPreOrder.call(this.children[i], callback, context); } return keepGoing; }; walkStrategies.post = function depthFirstPostOrder(callback, context) { var i, childCount, keepGoing; for (i = 0, childCount = this.children.length; i < childCount; i++) { keepGoing = depthFirstPostOrder.call(this.children[i], callback, context); if (keepGoing === false) { return false; } } keepGoing = callback.call(context, this); return keepGoing; }; walkStrategies.breadth = function breadthFirst(callback, context) { var queue = [this]; (function processQueue() { var i, childCount, node; if (queue.length === 0) { return; } node = queue.shift(); for (i = 0, childCount = node.children.length; i < childCount; i++) { queue.push(node.children[i]); } if (callback.call(context, node) !== false) { processQueue(); } })(); }; Node.prototype.all = function () { var args, all = []; args = parseArgs.apply(this, arguments); walkStrategies[args.options.strategy].call(this, function (node) { if (args.fn.call(args.ctx, node)) { all.push(node); } }, args.ctx); return all; }; Node.prototype.first = function () { var args, first; args = parseArgs.apply(this, arguments); walkStrategies[args.options.strategy].call(this, function (node) { if (args.fn.call(args.ctx, node)) { first = node; return false; } }, args.ctx); return first; }; Node.prototype.drop = function () { var indexOfChild; if (!this.isRoot()) { indexOfChild = this.parent.children.indexOf(this); this.parent.children.splice(indexOfChild, 1); this.parent.model.children.splice(indexOfChild, 1); this.parent = undefined; delete this.parent; } return this; }; if (typeof exports === 'object') { module.exports = TreeModel; } else if (typeof define === 'function' && define.amd) { define(function () { return TreeModel; }); } else { this.TreeModel = TreeModel; } }).call(this); },{}]},{},[1])(1) });