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trassel

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import { IBasicNode } from "./ibasicnode" /** Internal node structure */ export interface IGraphNode extends IBasicNode { /** Index for the node in the list of nodes */ index: number /** Radius for node */ radius: number /** Optional width (if node is square!) */ width?: number /** Optional height (if node is square!) */ height?: number /** Mass of the node */ mass: number /** X coordinate */ x: number /** Y coordinate */ y: number /** Fixed X coordinate (always trumps X) */ fx: number|null /** Fixed Y coordinate (always trumps Y) */ fy: number|null /** Node velocity (current movement) on the X-axis */ vx: number /** Node velocity (current movement) on the Y-axis */ vy: number }