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trassel

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import { IBasicNode } from "./ibasicnode"; /** Internal node structure */ export interface IGraphNode extends IBasicNode { /** Index for the node in the list of nodes */ index: number; /** Radius for node */ radius: number; /** Optional width (if node is square!) */ width?: number; /** Optional height (if node is square!) */ height?: number; /** Mass of the node */ mass: number; /** X coordinate */ x: number; /** Y coordinate */ y: number; /** Fixed X coordinate (always trumps X) */ fx: number | null; /** Fixed Y coordinate (always trumps Y) */ fy: number | null; /** Node velocity (current movement) on the X-axis */ vx: number; /** Node velocity (current movement) on the Y-axis */ vy: number; }