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A modern approach for Computer Vision on the web.

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<!doctype html> <html> <head> <meta charset="utf-8"> <title>tracking.js - color with camera</title> <link rel="stylesheet" href="assets/demo.css"> <script src="../build/tracking-min.js"></script> <script src="../../dat-gui/build/dat.gui.min.js"></script> <script src="assets/stats.min.js"></script> <script src="assets/color_camera_gui.js"></script> <style> video, canvas { margin-left: 100px; margin-top: 35px; position: absolute; } </style> </head> <body> <div class="demo-title"> <p><a href="http://trackingjs.com" target="_parent">tracking.js</a> - choose the colors you want to detect through the controls on the right</p> </div> <div class="demo-frame"> <div class="demo-container"> <video id="video" width="600" height="450" preload autoplay loop muted controls></video> <canvas id="canvas" width="600" height="450"></canvas> </div> </div> <script> window.onload = function() { var video = document.getElementById('video'); var canvas = document.getElementById('canvas'); var context = canvas.getContext('2d'); var tracker = new tracking.ColorTracker(); tracking.track('#video', tracker, { camera: true }); tracker.on('track', function(event) { context.clearRect(0, 0, canvas.width, canvas.height); event.data.forEach(function(rect) { if (rect.color === 'custom') { rect.color = tracker.customColor; } context.strokeStyle = rect.color; context.strokeRect(rect.x, rect.y, rect.width, rect.height); context.font = '11px Helvetica'; context.fillStyle = "#fff"; context.fillText('x: ' + rect.x + 'px', rect.x + rect.width + 5, rect.y + 11); context.fillText('y: ' + rect.y + 'px', rect.x + rect.width + 5, rect.y + 22); }); }); initGUIControllers(tracker); }; </script> </body> </html>