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tps-ninja

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Generate images from Tak Positional System (TPS) strings

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# TPS Ninja **Install for including in JavaScript project:** ```bash npm i --save 'tps-ninja' ``` or ```bash yarn add 'tps-ninja' ``` then ```js import { PTNtoTPS, TPStoPNG, TPStoGIF } from "tps-ninja"; ``` --- **Install for global CLI usage:** ```bash npm i -g tps-ninja ``` OR Download the project, `cd` into its directory, then... ```bash npm i && npm link ``` --- ## PTN to TPS _Portable Tak Notation to Tak Positional System_ ### JS Usage: ```js const tps = PTNtoTPS({ plies, [tps or size], [...options] }); ``` Required options are `plies` and either `tps` or `size`. **Examples:** ```js PTNtoTPS({ tps: "x5/x5/x5/x5/2,x4 2 1", plies: ["a5", "b5", "c5"] }); // Returns "1,1,2,x2/x5/x5/x5/2,x4 1 3" ``` ```js PTNtoTPS({ size: 6, plies: ["a6", "b6", "c6"], opening: "no-swap" }); // Returns "1,2,1,x3/x6/x6/x6/x6/x6 2 2" ``` ### CLI Usage: ```bash PTNtoTPS <TPS|board size> [OPTION=VALUE ...] <ply1> [<ply2> ...] ``` **Examples:** ```bash $ PTNtoTPS "x5/x5/x5/x5/2,x4 2 1" a5 b5 c5 > 1,1,2,x2/x5/x5/x5/2,x4 1 3 ``` ```bash $ PTNtoTPS 6 opening=no-swap a6 b6 c6 > 1,2,1,x3/x6/x6/x6/x6/x6 2 2 ``` ### Options: ``` opening [swap|no-swap] Opening variations caps Override number of cap stones for both players flats Override number of flat stones for both players caps1 Override number of cap stones for Player 1 flats1 Override number of flat stones for Player 1 caps2 Override number of cap stones for Player 2 flats2 Override number of flat stones for Player 2 ``` --- ## TPS to PNG _Tak Positional System to Portable Network Graphics_ ### JS Usage: ```js const canvas = TPStoPNG(args, (streamTo = null)); ``` The `args` argument is a map of options, of which `size` or `tps` are required. If `streamTo` is defined, the image will be piped to the specified write stream. Otherwise, in a node environment, it will be output to `./takboard.png`. The canvas is returned either way. The canvas returned has the following additional proprties: - `ctx`: Canvas context - `isGameEnd`: Boolean denoting whether the game is in a finished state - `linenum`: Integer denoting current move number - `player`: Integer (`1` or `2`) denoting current player - `tps`: TPS string of current board state - `id`: String denoting either the game result (if `isGameEnd`) or current TPS ```` ### CLI Usage: ```bash TPStoPNG <TPS|board size> [OPTION=VALUE ...] ```` ### Examples: **Example 1:** ```js TPStoPNG({ tps: "1,1,12,x2/x5/x5/x5/2,x4 1 4", komi: 1, imageSize: "sm", name: "example1", }); ``` OR ```bash $ TPStoPNG "1,1,12,x2/x5/x5/x5/2,x4 1 4" komi=1 imageSize=sm name=example1 ``` ![Example 1](/example1.png) _Output: example1.png_ **Example 2:** ```js TPStoPNG({ size: 6, opening: "no-swap", ply: "a6", imageSize: "sm", theme: "zen", bgAlpha: 0, name: "example2", }); ``` OR ```bash $ TPStoPNG 6 opening=no-swap ply=a6 imageSize=sm theme=zen bgAlpha=0 name=example2 ``` ![Example 2](/example2.png) _Output: example2.png_ ### Options: ``` theme [ID|JSON] Theme imageSize [xs|sm|md|lg|xl] Image size textSize [xs|sm|md|lg|xl] Text size bgAlpha [0, 1] Background opacity hlSquares [true|false] Highlight last ply's squares axisLabels [true|false] Show board coordinate labels axisLabelsSmall [true|false] Show board coordinate labels inside the board turnIndicator [true|false] Show turn indicator and player names flatCounts [true|false] Show flat counts stackCounts [true|false] Show stack counts moveNumber [true|false|<number>] Show current move number evalText [true|false] Show current ply eval notation komi [half-integer] Bonus points awarded to Player 2 opening [swap|no-swap] Opening variations showRoads [true|false] Show road connections unplayedPieces [true|false] Show unplayed pieces padding [true|false] Pad the image highlighter [JSON] Square coordinates mapped to color, overrides highlight name Filename of exported PNG, defaults to 'takboard.png' player1 Name of Player 1 player2 Name of Player 2 hl PTN of a ply whose affected squares will be highlighted ply PTN of a ply to be executed plies Space- or comma-separated string of plies to be executed caps Override number of cap stones for both players flats Override number of flat stones for both players caps1 Override number of cap stones for Player 1 flats1 Override number of flat stones for Player 1 caps2 Override number of cap stones for Player 2 flats2 Override number of flat stones for Player 2 ``` ## TPS to GIF _Tak Positional System to Graphics Interchange Format_ ### JS Usage: ```js const stream = TPStoGIF(args, (streamTo = null)); ``` The `args` argument is a map of options, of which `size` or `tps` are required. If `streamTo` is defined, the image will be piped to the specified write stream. Otherwise, in a node environment, it will be output to `./takboard.gif`. The read stream is returned either way. ### CLI Usage: ```bash TPStoGIF <TPS|board size> [OPTION=VALUE ...] ``` ### Examples: ```js TPStoGIF({ size: 3, plies: ["a1", "b1", "b2", "b3", "c2", "b3-", "b3", "2b2-", "c1", "c3", "b2"], theme: "discord", imageSize: "sm", name: "example3", }); ``` OR ```bash $ TPStoGIF 3 plies="a1 b1 b2 b3 c2 b3- b3 2b2- c1 c3 b2" theme=discord imageSize=sm name=example3 ``` ![Example 1](/example3.gif) _Output: example3.gif_ ### Options: ``` delay [integer] Milliseconds between frames (default 1000) theme [ID|JSON] Theme imageSize [xs|sm|md|lg|xl] Image size textSize [xs|sm|md|lg|xl] Text size transparent [true|false] Transparent background hlSquares [true|false] Highlight last ply's squares axisLabels [true|false] Show board coordinate labels turnIndicator [true|false] Show turn indicator and player names flatCounts [true|false] Show flat counts stackCounts [true|false] Show stack counts moveNumber [true|false|<number>] Show current move number evalText [true|false] Show current ply eval notation komi [half-integer] Bonus points awarded to Player 2 opening [swap|no-swap] Opening variations showRoads [true|false] Show road connections unplayedPieces [true|false] Show unplayed pieces padding [true|false] Pad the image highlighter [JSON] Square coordinates mapped to color, overrides highlight name Filename of exported GIF, defaults to 'takboard.gif' player1 Name of Player 1 player2 Name of Player 2 hl PTN of a ply whose affected squares will be highlighted ply PTN of a ply to be executed plies Space- or comma-separated string of plies to be executed caps Override number of cap stones for both players flats Override number of flat stones for both players caps1 Override number of cap stones for Player 1 flats1 Override number of flat stones for Player 1 caps2 Override number of cap stones for Player 2 flats2 Override number of flat stones for Player 2 ```