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torchlight-data

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torchlight data repository

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Torchlight.t2.skills.embermage.frost.IcePrison = function IcePrison() { this.name = "iceprison"; this.displayName = "Ice Prison"; this.description = "You call forth a wall of thorned vines that prevent foes from approaching"; this.tree = "frost"; this.skillLevelRequiredTier = 5; this.manaCost = [0, 32, 44]; this.cooldown = [0, 9]; this.duration = [0, 5]; this.tierBonuses = [ "Ice pillars inflict damage when shattering", "Foes within the prison are damaged over time", "Cooldown reduced to 2 seconds" ]; /** * @param {number} skillLevel * @param {number} playerLevel * @returns {Torchlight.t2.effects[]} */ this.getEffects = function getEffects(skillLevel, playerLevel) { return []; }; }; Torchlight.t2.skills.embermage.frost.IcePrison.prototype = Object.create(Torchlight.t2.skills.Skill.prototype);