torchlight-data
Version:
torchlight data repository
21 lines (20 loc) • 681 B
JavaScript
/**
* -3% Phyical Damage taken for each monster within 4m
*
* @param {number} percent
* @param {string} damageType
* @param {number} range
* @constructor
*/
Torchlight.t2.effects.DamageTakenForMonster = function DamageTakenForMonster(percent, damageType, range) {
var sign = "-";
if (percent === 0) {
sign = "";
} else if (percent > 0) {
sign = "+";
}
this.toString = function toString() {
return sign + percent + "% " + damageType + " damage taken for each monster within " + range + "m";
}
};
Torchlight.t2.effects.DamageTakenForMonster.prototype = Object.create(Torchlight.t2.effects.Effect.prototype);