toosoon-utils
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Utility functions & classes
165 lines (164 loc) • 8 kB
TypeScript
import { Point } from '../../types';
import PathCurve from './PathCurve';
/**
* Utility class for manipulating connected curves
*
* It works by providing methods for creating curves similar to the 2D Canvas API
*
*
* @exports
* @class CurvePath
* @extends PathCurve
*/
export default class Path extends PathCurve {
/**
* Path current offset
*/
currentPosition: Point;
/**
* Create a path from the given list of points
*
* @param {Point[]} points Array of points defining the path
* @param {Point[]} type Type of curve used for creating the path
* @return {this}
*/
setFromPoints(points: Point[], type?: 'lines' | 'polyline' | 'spline'): this;
/**
* Move {@link Path#currentPosition} to the coordinates specified by `x` and `y`
*
* @param {number} x X-axis coordinate of the point
* @param {number} y Y-axis coordinate of the point
* @return {this}
*/
moveTo(x: number, y: number): this;
/**
* Draw a line from the current position to the position specified by `x` and `y`
* Add an instance of {@link LineCurve} to the path
*
* @param {number} x X-axis coordinate of the point
* @param {number} y Y-axis coordinate of the point
* @return {this}
*/
lineTo(x: number, y: number): this;
/**
* Draw a Polyline curve from the current position through the given points
* Add an instance of {@link PolylineCurve} to the path
*
* @param {Point[]} points Array of points defining the curve
* @returns {this}
*/
polylineTo(points: Point[]): this;
/**
* Draw an Arc curve from the current position, tangential to the 2 segments created by both control points
* Add an instance of {@link ArcCurve} to the path
*
* @param {number} x1 X-axis coordinate of the first control point
* @param {number} y1 Y-axis coordinate of the first control point
* @param {number} x2 X-axis coordinate of the second control point
* @param {number} y2 Y-axis coordinate of the second control point
* @param {number} radius Arc radius (Must be non-negative)
* @returns {this}
*/
arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): this;
/**
* Draw a Quadratic Bézier curve from the current position to the end point specified by `x` and `y`, using the control point specified by `cpx` and `cpy`
* Add an instance of {@link QuadraticBezierCurve} to the path
*
* @param {number} cpx X-axis coordinate of the control point
* @param {number} cpy Y-axis coordinate of the control point
* @param {number} x2 X-axis coordinate of the end point
* @param {number} y2 Y-axis coordinate of the end point
* @return {this}
*/
quadraticCurveTo(cpx: number, cpy: number, x2: number, y2: number): this;
/**
* Draw a Cubic Bézier curve from the current position to the end point specified by `x` and `y`, using the control point specified by (`cp1x`, `cp1y`) and (`cp2x`, `cp2y`)
* Add an instance of {@link CubicBezierCurve} to the path
*
* @param {number} cp1x X-axis coordinate of the first control point
* @param {number} cp1y Y-axis coordinate of the first control point
* @param {number} cp2x X-axis coordinate of the second control point
* @param {number} cp2y Y-axis coordinate of the second control point
* @param {number} x2 X-axis coordinate of the end point
* @param {number} y2 Y-axis coordinate of the end point
* @return {this}
*/
bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x2: number, y2: number): this;
/**
* Draw a Catmul-Rom curve from the current position to the end point specified by `x` and `y`, using the control points specified by (`cp1x`, `cp1y`) and (`cp2x`, `cp2y`)
* Add an instance of {@link CatmullRomCurve} to the path
*
* @param {number} cp1x X-axis coordinate of the first control point
* @param {number} cp1y Y-axis coordinate of the first control point
* @param {number} cp2x X-axis coordinate of the second control point
* @param {number} cp2y Y-axis coordinate of the second control point
* @param {number} x2 X-axis coordinate of the end point
* @param {number} y2 Y-axis coordinate of the end point
* @return {this}
*/
catmulRomCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x2: number, y2: number): this;
/**
* Draw a Spline curve from the current position through the given points
* Add an instance of {@link SplineCurve} to the path
*
* @param {Point[]} points Array of points defining the curve
* @return {this}
*/
splineTo(points: Point[]): this;
/**
* Draw an Ellispe curve which is centered at (`cx`, `cy`) position
* Add an instance of {@link EllipseCurve} to the path
*
* @param {number} cx X-axis coordinate of the center of the circle
* @param {number} cy Y-axis coordinate of the center of the circle
* @param {number} rx X-radius of the ellipse
* @param {number} ry Y-radius of the ellipse
* @param {number} [rotation] Rotation angle of the ellipse (in radians), counterclockwise from the positive X-axis
* @param {number} [startAngle] Start angle of the arc (in radians)
* @param {number} [endAngle] End angle of the arc (in radians)
* @param {boolean} [counterclockwise] Flag indicating the direction of the arc
* @return {this}
*/
ellipse(cx: number, cy: number, rx: number, ry: number, rotation?: number, startAngle?: number, endAngle?: number, counterclockwise?: boolean): this;
/**
* Draw an Arc curve which is centered at (`cx`, `cy`) position
* Add an instance of {@link ArcCurve} to the path
*
* @param {number} cx X-axis coordinate of the center of the circle
* @param {number} cy Y-axis coordinate of the center of the circle
* @param {number} radius Radius of the circle
* @param {number} [startAngle] Start angle of the arc (in radians)
* @param {number} [endAngle] End angle of the arc (in radians)
* @param {boolean} [counterclockwise] Flag indicating the direction of the arc
* @return {this}
*/
arc(cx: number, cy: number, radius: number, startAngle?: number, endAngle?: number, counterclockwise?: boolean): this;
/**
* Draw a rectangular path from the start position specified by `x` and `y` to the end position using `width` and `height`
* Add an instance of {@link PolylineCurve} to the path
*
* @param {number} x X-axis coordinate of the rectangle starting point
* @param {number} y Y-axis coordinate of the rectangle starting point
* @param {number} width Rectangle width (Positive values are to the right and negative to the left)
* @param {number} height Rectangle height (Positive values are down, and negative are up)
* @return {this}
*/
rect(x: number, y: number, width: number, height: number): this;
/**
* Draw a rounded rectangular path from the start position specified by `x` and `y` to the end position using `width` and `height`
*
* @param {number} x X-axis coordinate of the rectangle starting point
* @param {number} y Y-axis coordinate of the rectangle starting point
* @param {number} width Rectangle width (Positive values are to the right and negative to the left)
* @param {number} height Rectangle height (Positive values are down, and negative are up)
* @param {number|number[]} radius Radius of the circular arc to be used for the corners of the rectangle
* @return {this}
*/
roundRect(x: number, y: number, width: number, height: number, radius: number | number[]): this;
/**
* Add a line curve to close the curve path
* Add an instance of {@link LineCurve} to the path
*/
closePath(): this;
private _setCurrentPosition;
}