tone
Version:
A Web Audio framework for making interactive music in the browser.
152 lines (135 loc) • 3.96 kB
text/typescript
import {
ToneAudioNode,
ToneAudioNodeOptions,
} from "../../core/context/ToneAudioNode.js";
import { Frequency } from "../../core/type/Units.js";
import { optionsFromArguments } from "../../core/util/Defaults.js";
import { Gain } from "../../core/context/Gain.js";
export type OnePoleFilterType = "highpass" | "lowpass";
export interface OnePoleFilterOptions extends ToneAudioNodeOptions {
frequency: Frequency;
type: OnePoleFilterType;
}
/**
* A one pole filter with 6db-per-octave rolloff. Either "highpass" or "lowpass".
* Note that changing the type or frequency may result in a discontinuity which
* can sound like a click or pop.
* References:
* * http://www.earlevel.com/main/2012/12/15/a-one-pole-filter/
* * http://www.dspguide.com/ch19/2.htm
* * https://github.com/vitaliy-bobrov/js-rocks/blob/master/src/app/audio/effects/one-pole-filters.ts
* @category Component
*/
export class OnePoleFilter extends ToneAudioNode<OnePoleFilterOptions> {
readonly name: string = "OnePoleFilter";
/**
* Hold the current frequency
*/
private _frequency: Frequency;
/**
* the current one pole type
*/
private _type: OnePoleFilterType;
/**
* the current one pole filter
*/
private _filter!: IIRFilterNode;
readonly input: Gain;
readonly output: Gain;
/**
* @param frequency The frequency
* @param type The filter type, either "lowpass" or "highpass"
*/
constructor(frequency?: Frequency, type?: OnePoleFilterType);
constructor(options?: Partial<OnePoleFilterOptions>);
constructor() {
const options = optionsFromArguments(
OnePoleFilter.getDefaults(),
arguments,
["frequency", "type"]
);
super(options);
this._frequency = options.frequency;
this._type = options.type;
this.input = new Gain({ context: this.context });
this.output = new Gain({ context: this.context });
this._createFilter();
}
static getDefaults(): OnePoleFilterOptions {
return Object.assign(ToneAudioNode.getDefaults(), {
frequency: 880,
type: "lowpass" as OnePoleFilterType,
});
}
/**
* Create a filter and dispose the old one
*/
private _createFilter() {
const oldFilter = this._filter;
const freq = this.toFrequency(this._frequency);
const t = 1 / (2 * Math.PI * freq);
if (this._type === "lowpass") {
const a0 = 1 / (t * this.context.sampleRate);
const b1 = a0 - 1;
this._filter = this.context.createIIRFilter([a0, 0], [1, b1]);
} else {
const b1 = 1 / (t * this.context.sampleRate) - 1;
this._filter = this.context.createIIRFilter([1, -1], [1, b1]);
}
this.input.chain(this._filter, this.output);
if (oldFilter) {
// dispose it on the next block
this.context.setTimeout(() => {
if (!this.disposed) {
this.input.disconnect(oldFilter);
oldFilter.disconnect();
}
}, this.blockTime);
}
}
/**
* The frequency value.
*/
get frequency(): Frequency {
return this._frequency;
}
set frequency(fq) {
this._frequency = fq;
this._createFilter();
}
/**
* The OnePole Filter type, either "highpass" or "lowpass"
*/
get type(): OnePoleFilterType {
return this._type;
}
set type(t) {
this._type = t;
this._createFilter();
}
/**
* Get the frequency response curve. This curve represents how the filter
* responses to frequencies between 20hz-20khz.
* @param len The number of values to return
* @return The frequency response curve between 20-20kHz
*/
getFrequencyResponse(len = 128): Float32Array {
const freqValues = new Float32Array(len);
for (let i = 0; i < len; i++) {
const norm = Math.pow(i / len, 2);
const freq = norm * (20000 - 20) + 20;
freqValues[i] = freq;
}
const magValues = new Float32Array(len);
const phaseValues = new Float32Array(len);
this._filter.getFrequencyResponse(freqValues, magValues, phaseValues);
return magValues;
}
dispose(): this {
super.dispose();
this.input.dispose();
this.output.dispose();
this._filter.disconnect();
return this;
}
}