tone
Version:
A Web Audio framework for making interactive music in the browser.
38 lines • 1.21 kB
JavaScript
import { Gain } from "../core/context/Gain.js";
import { connect, disconnect, } from "../core/context/ToneAudioNode.js";
import { optionsFromArguments } from "../core/util/Defaults.js";
import { SignalOperator } from "./SignalOperator.js";
/**
* Tone.Zero outputs 0's at audio-rate. The reason this has to be
* it's own class is that many browsers optimize out Tone.Signal
* with a value of 0 and will not process nodes further down the graph.
* @category Signal
*/
export class Zero extends SignalOperator {
constructor() {
super(optionsFromArguments(Zero.getDefaults(), arguments));
this.name = "Zero";
/**
* The gain node which connects the constant source to the output
*/
this._gain = new Gain({ context: this.context });
/**
* Only outputs 0
*/
this.output = this._gain;
/**
* no input node
*/
this.input = undefined;
connect(this.context.getConstant(0), this._gain);
}
/**
* clean up
*/
dispose() {
super.dispose();
disconnect(this.context.getConstant(0), this._gain);
return this;
}
}
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