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tone

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A Web Audio framework for making interactive music in the browser.

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import { optionsFromArguments } from "../core/util/Defaults.js"; import { Add } from "./Add.js"; import { Multiply } from "./Multiply.js"; import { SignalOperator } from "./SignalOperator.js"; /** * Performs a linear scaling on an input signal. * Scales a NormalRange input to between * outputMin and outputMax. * * @example * const scale = new Tone.Scale(50, 100); * const signal = new Tone.Signal(0.5).connect(scale); * // the output of scale equals 75 * @category Signal */ export class Scale extends SignalOperator { constructor() { const options = optionsFromArguments(Scale.getDefaults(), arguments, [ "min", "max", ]); super(options); this.name = "Scale"; this._mult = this.input = new Multiply({ context: this.context, value: options.max - options.min, }); this._add = this.output = new Add({ context: this.context, value: options.min, }); this._min = options.min; this._max = options.max; this.input.connect(this.output); } static getDefaults() { return Object.assign(SignalOperator.getDefaults(), { max: 1, min: 0, }); } /** * The minimum output value. This number is output when the value input value is 0. */ get min() { return this._min; } set min(min) { this._min = min; this._setRange(); } /** * The maximum output value. This number is output when the value input value is 1. */ get max() { return this._max; } set max(max) { this._max = max; this._setRange(); } /** * set the values */ _setRange() { this._add.value = this._min; this._mult.value = this._max - this._min; } dispose() { super.dispose(); this._add.dispose(); this._mult.dispose(); return this; } } //# sourceMappingURL=Scale.js.map