tone
Version:
A Web Audio framework for making interactive music in the browser.
43 lines (42 loc) • 1.17 kB
TypeScript
import { WaveShaper } from "./WaveShaper.js";
import { SignalOperator } from "./SignalOperator.js";
import { ToneAudioNodeOptions } from "../core/context/ToneAudioNode.js";
export interface PowOptions extends ToneAudioNodeOptions {
value: number;
}
/**
* Pow applies an exponent to the incoming signal. The incoming signal must be AudioRange [-1, 1]
*
* @example
* const pow = new Tone.Pow(2);
* const sig = new Tone.Signal(0.5).connect(pow);
* // output of pow is 0.25.
* @category Signal
*/
export declare class Pow extends SignalOperator<PowOptions> {
readonly name: string;
private _exponent;
private _exponentScaler;
input: WaveShaper;
output: WaveShaper;
/**
* @param value Constant exponent value to use
*/
constructor(value?: number);
constructor(options?: Partial<PowOptions>);
static getDefaults(): PowOptions;
/**
* the function which maps the waveshaper
* @param exponent exponent value
*/
private _expFunc;
/**
* The value of the exponent.
*/
get value(): number;
set value(exponent: number);
/**
* Clean up.
*/
dispose(): this;
}