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tone

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A Web Audio framework for making interactive music in the browser.

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import { Loop } from "./Loop.js"; import { PatternGenerator } from "./PatternGenerator.js"; import { optionsFromArguments } from "../core/util/Defaults.js"; import { noOp } from "../core/util/Interface.js"; /** * Pattern arpeggiates between the given notes * in a number of patterns. * @example * const pattern = new Tone.Pattern((time, note) => { * // the order of the notes passed in depends on the pattern * }, ["C2", "D4", "E5", "A6"], "upDown"); * @category Event */ export class Pattern extends Loop { constructor() { const options = optionsFromArguments(Pattern.getDefaults(), arguments, [ "callback", "values", "pattern", ]); super(options); this.name = "Pattern"; this.callback = options.callback; this._values = options.values; this._pattern = PatternGenerator(options.values.length, options.pattern); this._type = options.pattern; } static getDefaults() { return Object.assign(Loop.getDefaults(), { pattern: "up", values: [], callback: noOp, }); } /** * Internal function called when the notes should be called */ _tick(time) { const index = this._pattern.next(); this._index = index.value; this._value = this._values[index.value]; this.callback(time, this._value); } /** * The array of events. */ get values() { return this._values; } set values(val) { this._values = val; // reset the pattern this.pattern = this._type; } /** * The current value of the pattern. */ get value() { return this._value; } /** * The current index of the pattern. */ get index() { return this._index; } /** * The pattern type. */ get pattern() { return this._type; } set pattern(pattern) { this._type = pattern; this._pattern = PatternGenerator(this._values.length, this._type); } } //# sourceMappingURL=Pattern.js.map