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tone

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A Web Audio framework for making interactive music in the browser.

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import { StereoEffect } from "./StereoEffect.js"; import { LFO } from "../source/oscillator/LFO.js"; import { Gain } from "../core/context/Gain.js"; import { Signal } from "../signal/Signal.js"; import { optionsFromArguments } from "../core/util/Defaults.js"; import { readOnly } from "../core/util/Interface.js"; /** * Tremolo modulates the amplitude of an incoming signal using an {@link LFO}. * The effect is a stereo effect where the modulation phase is inverted in each channel. * * @example * // create a tremolo and start it's LFO * const tremolo = new Tone.Tremolo(9, 0.75).toDestination().start(); * // route an oscillator through the tremolo and start it * const oscillator = new Tone.Oscillator().connect(tremolo).start(); * * @category Effect */ export class Tremolo extends StereoEffect { constructor() { const options = optionsFromArguments(Tremolo.getDefaults(), arguments, [ "frequency", "depth", ]); super(options); this.name = "Tremolo"; this._lfoL = new LFO({ context: this.context, type: options.type, min: 1, max: 0, }); this._lfoR = new LFO({ context: this.context, type: options.type, min: 1, max: 0, }); this._amplitudeL = new Gain({ context: this.context }); this._amplitudeR = new Gain({ context: this.context }); this.frequency = new Signal({ context: this.context, value: options.frequency, units: "frequency", }); this.depth = new Signal({ context: this.context, value: options.depth, units: "normalRange", }); readOnly(this, ["frequency", "depth"]); this.connectEffectLeft(this._amplitudeL); this.connectEffectRight(this._amplitudeR); this._lfoL.connect(this._amplitudeL.gain); this._lfoR.connect(this._amplitudeR.gain); this.frequency.fan(this._lfoL.frequency, this._lfoR.frequency); this.depth.fan(this._lfoR.amplitude, this._lfoL.amplitude); this.spread = options.spread; } static getDefaults() { return Object.assign(StereoEffect.getDefaults(), { frequency: 10, type: "sine", depth: 0.5, spread: 180, }); } /** * Start the tremolo. */ start(time) { this._lfoL.start(time); this._lfoR.start(time); return this; } /** * Stop the tremolo. */ stop(time) { this._lfoL.stop(time); this._lfoR.stop(time); return this; } /** * Sync the effect to the transport. */ sync() { this._lfoL.sync(); this._lfoR.sync(); this.context.transport.syncSignal(this.frequency); return this; } /** * Unsync the filter from the transport */ unsync() { this._lfoL.unsync(); this._lfoR.unsync(); this.context.transport.unsyncSignal(this.frequency); return this; } /** * The oscillator type. */ get type() { return this._lfoL.type; } set type(type) { this._lfoL.type = type; this._lfoR.type = type; } /** * Amount of stereo spread. When set to 0, both LFO's will be panned centrally. * When set to 180, LFO's will be panned hard left and right respectively. */ get spread() { return this._lfoR.phase - this._lfoL.phase; // 180 } set spread(spread) { this._lfoL.phase = 90 - spread / 2; this._lfoR.phase = spread / 2 + 90; } dispose() { super.dispose(); this._lfoL.dispose(); this._lfoR.dispose(); this._amplitudeL.dispose(); this._amplitudeR.dispose(); this.frequency.dispose(); this.depth.dispose(); return this; } } //# sourceMappingURL=Tremolo.js.map