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tone

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A Web Audio framework for making interactive music in the browser.

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import type { BaseToneOptions } from "../Tone.js"; export declare function deepMerge<T>(target: T): T; export declare function deepMerge<T, U>(target: T, source1: U): T & U; export declare function deepMerge<T, U, V>(target: T, source1: U, source2: V): T & U & V; export declare function deepMerge<T, U, V, W>(target: T, source1: U, source2: V, source3: W): T & U & V & W; /** * Returns true if the two arrays have the same value for each of the elements */ export declare function deepEquals<T>(arrayA: T[], arrayB: T[]): boolean; /** * Convert an args array into an object. * @internal */ export declare function optionsFromArguments<T extends object>(defaults: T, argsArray: IArguments, keys?: Array<keyof T>, objKey?: keyof T): T; /** * Return this instances default values by calling Constructor.getDefaults() */ export declare function getDefaultsFromInstance<T>(instance: T): BaseToneOptions; /** * Returns the fallback if the given object is undefined. * Take an array of arguments and return a formatted options object. * @internal */ export declare function defaultArg<T>(given: T, fallback: T): T; /** * Remove all of the properties belonging to omit from obj. */ export declare function omitFromObject<T extends object, O extends string[]>(obj: T, omit: O): Omit<T, keyof O>;