tone
Version:
A Web Audio framework for making interactive music in the browser.
86 lines (71 loc) • 2.04 kB
text/typescript
import {
ToneAudioNode,
ToneAudioNodeOptions,
} from "../context/ToneAudioNode.js";
import { noOp } from "../util/Interface.js";
import { getWorkletGlobalScope } from "./WorkletGlobalScope.js";
export type ToneAudioWorkletOptions = ToneAudioNodeOptions;
export abstract class ToneAudioWorklet<
Options extends ToneAudioWorkletOptions,
> extends ToneAudioNode<Options> {
readonly name: string = "ToneAudioWorklet";
/**
* The processing node
*/
protected _worklet!: AudioWorkletNode;
/**
* A dummy gain node to create a dummy audio param from
*/
private _dummyGain: GainNode;
/**
* A dummy audio param to use when creating Params
*/
protected _dummyParam: AudioParam;
/**
* The constructor options for the node
*/
protected workletOptions: Partial<AudioWorkletNodeOptions> = {};
/**
* Get the name of the audio worklet
*/
protected abstract _audioWorkletName(): string;
/**
* Invoked when the module is loaded and the node is created
*/
protected abstract onReady(node: AudioWorkletNode): void;
/**
* Callback which is invoked when there is an error in the processing
*/
onprocessorerror: (e: string) => void = noOp;
constructor(options: Options) {
super(options);
const blobUrl = URL.createObjectURL(
new Blob([getWorkletGlobalScope()], { type: "text/javascript" })
);
const name = this._audioWorkletName();
this._dummyGain = this.context.createGain();
this._dummyParam = this._dummyGain.gain;
// Register the processor
this.context.addAudioWorkletModule(blobUrl).then(() => {
// create the worklet when it's read
if (!this.disposed) {
this._worklet = this.context.createAudioWorkletNode(
name,
this.workletOptions
);
this._worklet.onprocessorerror =
this.onprocessorerror.bind(this);
this.onReady(this._worklet);
}
});
}
dispose(): this {
super.dispose();
this._dummyGain.disconnect();
if (this._worklet) {
this._worklet.port.postMessage("dispose");
this._worklet.disconnect();
}
return this;
}
}