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tone

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A Web Audio framework for making interactive music in the browser.

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import { Positive } from "../core/type/Units"; import { RecursivePartial } from "../core/util/Interface"; import { Multiply } from "../signal/Multiply"; import { ModulationSynth, ModulationSynthOptions } from "./ModulationSynth"; export interface FMSynthOptions extends ModulationSynthOptions { modulationIndex: Positive; } /** * FMSynth is composed of two Tone.Synths where one Tone.Synth modulates * the frequency of a second Tone.Synth. A lot of spectral content * can be explored using the modulationIndex parameter. Read more about * frequency modulation synthesis on Sound On Sound: [Part 1](https://web.archive.org/web/20160403123704/http://www.soundonsound.com/sos/apr00/articles/synthsecrets.htm), [Part 2](https://web.archive.org/web/20160403115835/http://www.soundonsound.com/sos/may00/articles/synth.htm). * * @example * const fmSynth = new Tone.FMSynth().toDestination(); * fmSynth.triggerAttackRelease("C5", "4n"); * * @category Instrument */ export declare class FMSynth extends ModulationSynth<FMSynthOptions> { readonly name: string; /** * The modulation index which essentially the depth or amount of the modulation. It is the * ratio of the frequency of the modulating signal (mf) to the amplitude of the * modulating signal (ma) -- as in ma/mf. */ readonly modulationIndex: Multiply; constructor(options?: RecursivePartial<FMSynthOptions>); static getDefaults(): FMSynthOptions; dispose(): this; }