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tone

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A Web Audio framework for making interactive music in the browser.

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import { Param } from "../../core/context/Param"; import { InputNode, OutputNode, ToneAudioNode, ToneAudioNodeOptions } from "../../core/context/ToneAudioNode"; import { Degrees, Frequency, NormalRange, Time, UnitName } from "../../core/type/Units"; import { BasicPlaybackState } from "../../core/util/StateTimeline"; import { Signal } from "../../signal/Signal"; import { ToneOscillatorType } from "./Oscillator"; export interface LFOOptions extends ToneAudioNodeOptions { type: ToneOscillatorType; min: number; max: number; phase: Degrees; frequency: Frequency; amplitude: NormalRange; units: UnitName; } /** * LFO stands for low frequency oscillator. LFO produces an output signal * which can be attached to an AudioParam or Tone.Signal * in order to modulate that parameter with an oscillator. The LFO can * also be synced to the transport to start/stop and change when the tempo changes. * * @example * import { Filter, LFO, Noise } from "tone"; * const filter = new Filter().toDestination(); * const noise = new Noise().connect(filter).start(); * const lfo = new LFO("4n", 400, 4000).start(); * // have it control the filters cutoff * lfo.connect(filter.frequency); * @category Source */ export declare class LFO extends ToneAudioNode<LFOOptions> { readonly name: string; /** * The oscillator. */ private _oscillator; /** * The gain of the output */ private _amplitudeGain; /** * The amplitude of the LFO, which controls the output range between * the min and max output. For example if the min is -10 and the max * is 10, setting the amplitude to 0.5 would make the LFO modulate * between -5 and 5. */ readonly amplitude: Param<"normalRange">; /** * The signal which is output when the LFO is stopped */ private _stoppedSignal; /** * Just outputs zeros. This is used so that scaled signal is not * optimized to silence. */ private _zeros; /** * The value that the LFO outputs when it's stopped */ private _stoppedValue; /** * Convert the oscillators audio range to an output between 0-1 so it can be scaled */ private _a2g; /** * Scales the final output to the min and max value */ private _scaler; /** * The output of the LFO */ readonly output: OutputNode; /** * There is no input node */ readonly input: undefined; /** * A private placeholder for the units */ private _units; /** * If the input value is converted using the [[units]] */ convert: boolean; /** * The frequency value of the LFO */ readonly frequency: Signal<"frequency">; /** * @param frequency The frequency of the oscillation. * Typically, LFOs will be in the frequency range of 0.1 to 10 hertz. * @param min The minimum output value of the LFO. * @param max The maximum value of the LFO. */ constructor(frequency?: Frequency, min?: number, max?: number); constructor(options?: Partial<LFOOptions>); static getDefaults(): LFOOptions; /** * Start the LFO. * @param time The time the LFO will start */ start(time?: Time): this; /** * Stop the LFO. * @param time The time the LFO will stop */ stop(time?: Time): this; /** * Sync the start/stop/pause to the transport * and the frequency to the bpm of the transport * @example * import { LFO } from "tone"; * const lfo = new LFO("8n"); * lfo.sync().start(0); * // the rate of the LFO will always be an eighth note, even as the tempo changes */ sync(): this; /** * unsync the LFO from transport control */ unsync(): this; /** * The minimum output of the LFO. */ min: number; /** * The maximum output of the LFO. */ max: number; /** * The type of the oscillator: See [[Oscillator.type]] */ type: ToneOscillatorType; /** * The phase of the LFO. */ phase: Degrees; /** * The output units of the LFO. */ units: UnitName; /** * Returns the playback state of the source, either "started" or "stopped". */ readonly state: BasicPlaybackState; /** * @param node the destination to connect to * @param outputNum the optional output number * @param inputNum the input number */ connect(node: InputNode, outputNum?: number, inputNum?: number): this; /** * Private methods borrowed from Param */ private _fromType; private _toType; private _is; private _clampValue; dispose(): this; }