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tone

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A Web Audio framework for making interactive music in the browser.

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import { Param } from "../core/context/Param"; import { Signal, SignalOptions } from "./Signal"; import { InputNode, OutputNode } from "../core/context/ToneAudioNode"; /** * Multiply two incoming signals. Or, if a number is given in the constructor, * multiplies the incoming signal by that value. * * @example * import { Multiply, Signal } from "tone"; * // multiply two signals * const mult = new Multiply(); * const sigA = new Signal(3); * const sigB = new Signal(4); * sigA.connect(mult); * sigB.connect(mult.factor); * // output of mult is 12. * @example * import { Multiply, Signal } from "tone"; * // multiply a signal and a number * const mult = new Multiply(10); * const sig = new Signal(2).connect(mult); * // the output of mult is 20. * @category Signal */ export declare class Multiply<TypeName extends "number" | "positive" = "number"> extends Signal<TypeName> { readonly name: string; /** * Indicates if the value should be overridden on connection */ readonly override = false; /** * the input gain node */ private _mult; /** * The multiplicand input. */ input: InputNode; /** * The product of the input and {@link factor} */ output: OutputNode; /** * The multiplication factor. Can be set directly or a signal can be connected to it. */ factor: Param<TypeName>; /** * @param value Constant value to multiple */ constructor(value?: number); constructor(options?: Partial<SignalOptions<TypeName>>); static getDefaults(): SignalOptions<any>; dispose(): this; }