todomvc
Version:
> Helping you select an MV\* framework
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JavaScript
(function(/*! Brunch !*/) {
'use strict';
var globals = typeof window !== 'undefined' ? window : global;
if (typeof globals.require === 'function') return;
var modules = {};
var cache = {};
var has = function(object, name) {
return ({}).hasOwnProperty.call(object, name);
};
var expand = function(root, name) {
var results = [], parts, part;
if (/^\.\.?(\/|$)/.test(name)) {
parts = [root, name].join('/').split('/');
} else {
parts = name.split('/');
}
for (var i = 0, length = parts.length; i < length; i++) {
part = parts[i];
if (part === '..') {
results.pop();
} else if (part !== '.' && part !== '') {
results.push(part);
}
}
return results.join('/');
};
var dirname = function(path) {
return path.split('/').slice(0, -1).join('/');
};
var localRequire = function(path) {
return function(name) {
var dir = dirname(path);
var absolute = expand(dir, name);
return globals.require(absolute, path);
};
};
var initModule = function(name, definition) {
var module = {id: name, exports: {}};
cache[name] = module;
definition(module.exports, localRequire(name), module);
return module.exports;
};
var require = function(name, loaderPath) {
var path = expand(name, '.');
if (loaderPath == null) loaderPath = '/';
if (has(cache, path)) return cache[path].exports;
if (has(modules, path)) return initModule(path, modules[path]);
var dirIndex = expand(path, './index');
if (has(cache, dirIndex)) return cache[dirIndex].exports;
if (has(modules, dirIndex)) return initModule(dirIndex, modules[dirIndex]);
throw new Error('Cannot find module "' + name + '" from '+ '"' + loaderPath + '"');
};
var define = function(bundle, fn) {
if (typeof bundle === 'object') {
for (var key in bundle) {
if (has(bundle, key)) {
modules[key] = bundle[key];
}
}
} else {
modules[bundle] = fn;
}
};
var list = function() {
var result = [];
for (var item in modules) {
if (has(modules, item)) {
result.push(item);
}
}
return result;
};
globals.require = require;
globals.require.define = define;
globals.require.register = define;
globals.require.list = list;
globals.require.brunch = true;
})();
/*!
* Exoskeleton.js 0.6.3
* (c) 2013 Paul Miller <http://paulmillr.com>
* Based on Backbone.js
* (c) 2010-2013 Jeremy Ashkenas, DocumentCloud
* Exoskeleton may be freely distributed under the MIT license.
* For all details and documentation: <http://exosjs.com>
*/
(function(root, factory) {
// Set up Backbone appropriately for the environment.
if (typeof define === 'function' && define.amd) {
define(['underscore', 'jquery', 'exports'], function(_, $, exports) {
root.Backbone = root.Exoskeleton = factory(root, exports, _, $);
});
} else if (typeof exports !== 'undefined') {
var _, $;
try { _ = require('underscore'); } catch(e) { }
try { $ = require('jquery'); } catch(e) { }
factory(root, exports, _, $);
} else {
root.Backbone = root.Exoskeleton = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$));
}
})(this, function(root, Backbone, _, $) {
'use strict';
// Initial Setup
// -------------
// Save the previous value of the `Backbone` variable, so that it can be
// restored later on, if `noConflict` is used.
var previousBackbone = root.Backbone;
var previousExoskeleton = root.Exoskeleton;
// Underscore replacement.
var utils = Backbone.utils = _ = (_ || {});
// Hold onto a local reference to `$`. Can be changed at any point.
Backbone.$ = $;
// Create local references to array methods we'll want to use later.
var array = [];
var push = array.push;
var slice = array.slice;
var toString = ({}).toString;
// Current version of the library. Keep in sync with `package.json`.
// Backbone.VERSION = '1.0.0';
// Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
// to its previous owner. Returns a reference to this Backbone object.
Backbone.noConflict = function() {
root.Backbone = previousBackbone;
root.Exoskeleton = previousExoskeleton;
return this;
};
// Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
// will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and
// set a `X-Http-Method-Override` header.
Backbone.emulateHTTP = false;
// Turn on `emulateJSON` to support legacy servers that can't deal with direct
// `application/json` requests ... will encode the body as
// `application/x-www-form-urlencoded` instead and will send the model in a
// form param named `model`.
Backbone.emulateJSON = false;
// Helpers
// -------
// Helper function to correctly set up the prototype chain, for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
Backbone.extend = function(protoProps, staticProps) {
var parent = this;
var child;
// The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent's constructor.
if (protoProps && hasOwnProperty.call(protoProps, 'constructor')) {
child = protoProps.constructor;
} else {
child = function(){ return parent.apply(this, arguments); };
}
// Add static properties to the constructor function, if supplied.
_.extend(child, parent, staticProps);
// Set the prototype chain to inherit from `parent`, without calling
// `parent`'s constructor function.
var Surrogate = function(){ this.constructor = child; };
Surrogate.prototype = parent.prototype;
child.prototype = new Surrogate;
// Add prototype properties (instance properties) to the subclass,
// if supplied.
if (protoProps) _.extend(child.prototype, protoProps);
// Set a convenience property in case the parent's prototype is needed
// later.
child.__super__ = parent.prototype;
return child;
};
// Throw an error when a URL is needed, and none is supplied.
var urlError = function() {
throw new Error('A "url" property or function must be specified');
};
// Wrap an optional error callback with a fallback error event.
var wrapError = function(model, options) {
var error = options.error;
options.error = function(resp) {
if (error) error(model, resp, options);
model.trigger('error', model, resp, options);
};
};
// Checker for utility methods. Useful for custom builds.
var utilExists = function(method) {
return typeof _[method] === 'function';
};
utils.result = function result(object, property) {
var value = object ? object[property] : undefined;
return typeof value === 'function' ? object[property]() : value;
};
utils.defaults = function defaults(obj) {
slice.call(arguments, 1).forEach(function(item) {
for (var key in item) if (obj[key] === undefined)
obj[key] = item[key];
});
return obj;
};
utils.extend = function extend(obj) {
slice.call(arguments, 1).forEach(function(item) {
for (var key in item) obj[key] = item[key];
});
return obj;
};
var htmlEscapes = {
'&': '&',
'<': '<',
'>': '>',
'"': '"',
"'": '''
};
utils.escape = function escape(string) {
return string == null ? '' : String(string).replace(/[&<>"']/g, function(match) {
return htmlEscapes[match];
});
};
utils.sortBy = function(obj, value, context) {
var iterator = typeof value === 'function' ? value : function(obj){ return obj[value]; };
return obj
.map(function(value, index, list) {
return {
value: value,
index: index,
criteria: iterator.call(context, value, index, list)
};
})
.sort(function(left, right) {
var a = left.criteria;
var b = right.criteria;
if (a !== b) {
if (a > b || a === void 0) return 1;
if (a < b || b === void 0) return -1;
}
return left.index - right.index;
})
.map(function(item) {
return item.value;
});
};
/** Used to generate unique IDs */
var idCounter = 0;
utils.uniqueId = function uniqueId(prefix) {
var id = ++idCounter + '';
return prefix ? prefix + id : id;
};
var eq = function(a, b, aStack, bStack) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
if (a === b) return a !== 0 || 1 / a == 1 / b;
// A strict comparison is necessary because `null == undefined`.
if (a == null || b == null) return a === b;
// Unwrap any wrapped objects.
//if (a instanceof _) a = a._wrapped;
//if (b instanceof _) b = b._wrapped;
// Compare `[[Class]]` names.
var className = toString.call(a);
if (className != toString.call(b)) return false;
switch (className) {
// Strings, numbers, dates, and booleans are compared by value.
case '[object String]':
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
// equivalent to `new String("5")`.
return a == String(b);
case '[object Number]':
// `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
// other numeric values.
return a !== +a ? b !== +b : (a === 0 ? 1 / a === 1 / b : a === +b);
case '[object Date]':
case '[object Boolean]':
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
// millisecond representations. Note that invalid dates with millisecond representations
// of `NaN` are not equivalent.
return +a == +b;
// RegExps are compared by their source patterns and flags.
case '[object RegExp]':
return a.source == b.source &&
a.global == b.global &&
a.multiline == b.multiline &&
a.ignoreCase == b.ignoreCase;
}
if (typeof a != 'object' || typeof b != 'object') return false;
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
var length = aStack.length;
while (length--) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if (aStack[length] == a) return bStack[length] == b;
}
// Objects with different constructors are not equivalent, but `Object`s
// from different frames are.
var aCtor = a.constructor, bCtor = b.constructor;
if (aCtor !== bCtor && !(typeof aCtor === 'function' && (aCtor instanceof aCtor) &&
typeof bCtor === 'function' && (bCtor instanceof bCtor))) {
return false;
}
// Add the first object to the stack of traversed objects.
aStack.push(a);
bStack.push(b);
var size = 0, result = true;
// Recursively compare objects and arrays.
if (className === '[object Array]') {
// Compare array lengths to determine if a deep comparison is necessary.
size = a.length;
result = size === b.length;
if (result) {
// Deep compare the contents, ignoring non-numeric properties.
while (size--) {
if (!(result = eq(a[size], b[size], aStack, bStack))) break;
}
}
} else {
// Deep compare objects.
for (var key in a) {
if (hasOwnProperty.call(a, key)) {
// Count the expected number of properties.
size++;
// Deep compare each member.
if (!(result = hasOwnProperty.call(b, key) && eq(a[key], b[key], aStack, bStack))) break;
}
}
// Ensure that both objects contain the same number of properties.
if (result) {
for (key in b) {
if (hasOwnProperty.call(b, key) && !(size--)) break;
}
result = !size;
}
}
// Remove the first object from the stack of traversed objects.
aStack.pop();
bStack.pop();
return result;
};
// Perform a deep comparison to check if two objects are equal.
utils.isEqual = function(a, b) {
return eq(a, b, [], []);
};
// Usage:
// utils.matchesSelector(div, '.something');
utils.matchesSelector = (function() {
if (typeof document === 'undefined') return;
// Suffix.
var sfx = 'MatchesSelector';
var tag = document.createElement('div');
var name;
// Detect the right suffix.
['matches', 'webkit' + sfx, 'moz' + sfx, 'ms' + sfx].some(function(item) {
var valid = (item in tag);
name = item;
return valid;
});
if (!name) throw new Error('Element#matches is not supported');
return function(element, selector) {
return element[name](selector);
};
})();
utils.delegate = function(view, eventName, selector, callback) {
if (typeof selector === 'function') {
callback = selector;
selector = null;
}
if (typeof callback !== 'function') {
throw new TypeError('View#delegate expects callback function');
}
var root = view.el;
var bound = callback.bind(view);
var handler = selector ? function(event) {
for (var el = event.target; el && el !== root; el = el.parentNode) {
if (utils.matchesSelector(el, selector)) {
// event.currentTarget or event.target are read-only.
event.delegateTarget = el;
return bound(event);
}
}
} : bound;
root.addEventListener(eventName, handler, false);
view._handlers.push({
eventName: eventName, selector: selector,
callback: callback, handler: handler
});
return handler;
};
utils.undelegate = function(view, eventName, selector, callback) {
if (typeof selector === 'function') {
callback = selector;
selector = null;
}
var handlers = view._handlers;
var removeListener = function(item) {
view.el.removeEventListener(item.eventName, item.handler, false);
};
// Remove all handlers.
if (!eventName && !selector && !callback) {
handlers.forEach(removeListener);
view._handlers = [];
} else {
// Remove some handlers.
handlers
.filter(function(item) {
return item.eventName === eventName &&
(callback ? item.callback === callback : true) &&
(selector ? item.selector === selector : true);
})
.forEach(function(item) {
removeListener(item);
handlers.splice(handlers.indexOf(item), 1);
});
}
};
// Make AJAX request to the server.
// Usage:
// var callback = function(error, data) {console.log('Done.', error, data);};
// ajax({url: 'url', type: 'PATCH', data: 'data'}, callback);
utils.ajax = (function() {
var xmlRe = /^(?:application|text)\/xml/;
var jsonRe = /^application\/json/;
var getData = function(accepts, xhr) {
if (accepts == null) accepts = xhr.getResponseHeader('content-type');
if (xmlRe.test(accepts)) {
return xhr.responseXML;
} else if (jsonRe.test(accepts)) {
return JSON.parse(xhr.responseText);
} else {
return xhr.responseText;
}
};
var isValid = function(xhr) {
return (xhr.status >= 200 && xhr.status < 300) ||
(xhr.status === 304) ||
(xhr.status === 0 && window.location.protocol === 'file:')
};
var end = function(xhr, options, deferred) {
return function() {
if (xhr.readyState !== 4) return;
var status = xhr.status;
var data = getData(options.headers && options.headers.Accept, xhr);
// Check for validity.
if (isValid(xhr)) {
if (options.success) options.success(data);
if (deferred) deferred.resolve(data);
} else {
var error = new Error('Server responded with a status of ' + status);
if (options.error) options.error(xhr, status, error);
if (deferred) deferred.reject(xhr);
}
}
};
return function(options) {
if (options == null) throw new Error('You must provide options');
if (options.type == null) options.type = 'GET';
var xhr = new XMLHttpRequest();
var deferred = Backbone.Deferred && Backbone.Deferred();
if (options.contentType) {
if (options.headers == null) options.headers = {};
options.headers['Content-Type'] = options.contentType;
}
// Stringify GET query params.
if (options.type === 'GET' && typeof options.data === 'object') {
var query = '';
var stringifyKeyValuePair = function(key, value) {
return value == null ? '' :
'&' + encodeURIComponent(key) +
'=' + encodeURIComponent(value);
};
for (var key in options.data) {
query += stringifyKeyValuePair(key, options.data[key]);
}
if (query) {
var sep = (options.url.indexOf('?') === -1) ? '?' : '&';
options.url += sep + query.substring(1);
}
}
if (options.credentials) options.withCredentials = true;
xhr.addEventListener('readystatechange', end(xhr, options, deferred));
xhr.open(options.type, options.url, true);
if (options.headers) for (var key in options.headers) {
xhr.setRequestHeader(key, options.headers[key]);
}
if (options.beforeSend) options.beforeSend(xhr);
xhr.send(options.data);
return deferred ? deferred.promise : undefined;
};
})();
// Backbone.Events
// ---------------
// A module that can be mixed in to *any object* in order to provide it with
// custom events. You may bind with `on` or remove with `off` callback
// functions to an event; `trigger`-ing an event fires all callbacks in
// succession.
//
// var object = {};
// _.extend(object, Backbone.Events);
// object.on('expand', function(){ alert('expanded'); });
// object.trigger('expand');
//
var Events = Backbone.Events = {
// Bind an event to a `callback` function. Passing `"all"` will bind
// the callback to all events fired.
on: function(name, callback, context) {
if (!eventsApi(this, 'on', name, [callback, context]) || !callback)
return this;
this._events || (this._events = {});
var events = this._events[name] || (this._events[name] = []);
events.push({callback: callback, context: context, ctx: context || this});
return this;
},
// Bind an event to only be triggered a single time. After the first time
// the callback is invoked, it will be removed.
once: function(name, callback, context) {
if (!eventsApi(this, 'once', name, [callback, context]) || !callback)
return this;
var self = this;
var ran;
var once = function() {
if (ran) return;
ran = true;
self.off(name, once);
callback.apply(this, arguments);
};
once._callback = callback;
return this.on(name, once, context);
},
// Remove one or many callbacks. If `context` is null, removes all
// callbacks with that function. If `callback` is null, removes all
// callbacks for the event. If `name` is null, removes all bound
// callbacks for all events.
off: function(name, callback, context) {
var retain, ev, events, names, i, l, j, k;
if (!this._events || !eventsApi(this, 'off', name, [callback, context]))
return this;
if (!name && !callback && !context) {
this._events = undefined;
return this;
}
names = name ? [name] : Object.keys(this._events);
for (i = 0, l = names.length; i < l; i++) {
name = names[i];
if (events = this._events[name]) {
this._events[name] = retain = [];
if (callback || context) {
for (j = 0, k = events.length; j < k; j++) {
ev = events[j];
if ((callback && callback !== ev.callback &&
callback !== ev.callback._callback) ||
(context && context !== ev.context)) {
retain.push(ev);
}
}
}
if (!retain.length) delete this._events[name];
}
}
return this;
},
// Trigger one or many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name
// (unless you're listening on `"all"`, which will cause your callback to
// receive the true name of the event as the first argument).
trigger: function(name) {
if (!this._events) return this;
var args = slice.call(arguments, 1);
if (!eventsApi(this, 'trigger', name, args)) return this;
var events = this._events[name];
var allEvents = this._events.all;
if (events) triggerEvents(events, args);
if (allEvents) triggerEvents(allEvents, arguments);
return this;
},
// Tell this object to stop listening to either specific events ... or
// to every object it's currently listening to.
stopListening: function(obj, name, callback) {
var listeningTo = this._listeningTo;
if (!listeningTo) return this;
var remove = !name && !callback;
if (!callback && typeof name === 'object') callback = this;
if (obj) (listeningTo = {})[obj._listenId] = obj;
for (var id in listeningTo) {
obj = listeningTo[id];
obj.off(name, callback, this);
if (remove || !Object.keys(obj._events).length) {
delete this._listeningTo[id];
}
}
return this;
}
};
// Regular expression used to split event strings.
var eventSplitter = /\s+/;
// Implement fancy features of the Events API such as multiple event
// names `"change blur"` and jQuery-style event maps `{change: action}`
// in terms of the existing API.
var eventsApi = function(obj, action, name, rest) {
if (!name) return true;
var arr;
// Handle event maps.
if (typeof name === 'object') {
for (var key in name) {
arr = [key, name[key]];
push.apply(arr, rest);
obj[action].apply(obj, arr);
}
return false;
}
// Handle space separated event names.
if (eventSplitter.test(name)) {
var names = name.split(eventSplitter);
for (var i = 0, l = names.length; i < l; i++) {
arr = [names[i]];
push.apply(arr, rest);
obj[action].apply(obj, arr);
}
return false;
}
return true;
};
// A difficult-to-believe, but optimized internal dispatch function for
// triggering events. Tries to keep the usual cases speedy (most internal
// Backbone events have 3 arguments).
var triggerEvents = function(events, args) {
var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
switch (args.length) {
case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
}
};
var listenMethods = {listenTo: 'on', listenToOnce: 'once'};
// Inversion-of-control versions of `on` and `once`. Tell *this* object to
// listen to an event in another object ... keeping track of what it's
// listening to.
Object.keys(listenMethods).forEach(function(method) {
var implementation = listenMethods[method];
Events[method] = function(obj, name, callback) {
var listeningTo = this._listeningTo || (this._listeningTo = {});
var id = obj._listenId || (obj._listenId = _.uniqueId('l'));
listeningTo[id] = obj;
if (!callback && typeof name === 'object') callback = this;
obj[implementation](name, callback, this);
return this;
};
});
// Aliases for backwards compatibility.
Events.bind = Events.on;
Events.unbind = Events.off;
// Backbone.Model
// --------------
// Backbone **Models** are the basic data object in the framework --
// frequently representing a row in a table in a database on your server.
// A discrete chunk of data and a bunch of useful, related methods for
// performing computations and transformations on that data.
// Create a new model with the specified attributes. A client id (`cid`)
// is automatically generated and assigned for you.
var Model = Backbone.Model = function(attributes, options) {
var attrs = attributes || {};
options || (options = {});
this.cid = _.uniqueId('c');
this.attributes = Object.create(null);
if (options.collection) this.collection = options.collection;
if (options.parse) attrs = this.parse(attrs, options) || {};
attrs = _.defaults({}, attrs, _.result(this, 'defaults'));
this.set(attrs, options);
this.changed = Object.create(null);
this.initialize.apply(this, arguments);
};
// Attach all inheritable methods to the Model prototype.
_.extend(Model.prototype, Events, {
// A hash of attributes whose current and previous value differ.
changed: null,
// The value returned during the last failed validation.
validationError: null,
// The default name for the JSON `id` attribute is `"id"`. MongoDB and
// CouchDB users may want to set this to `"_id"`.
idAttribute: 'id',
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(){},
// Return a copy of the model's `attributes` object.
toJSON: function(options) {
return _.extend(Object.create(null), this.attributes);
},
// Proxy `Backbone.sync` by default -- but override this if you need
// custom syncing semantics for *this* particular model.
sync: function() {
return Backbone.sync.apply(this, arguments);
},
// Get the value of an attribute.
get: function(attr) {
return this.attributes[attr];
},
// Get the HTML-escaped value of an attribute.
escape: function(attr) {
return _.escape(this.get(attr));
},
// Returns `true` if the attribute contains a value that is not null
// or undefined.
has: function(attr) {
return this.get(attr) != null;
},
// Set a hash of model attributes on the object, firing `"change"`. This is
// the core primitive operation of a model, updating the data and notifying
// anyone who needs to know about the change in state. The heart of the beast.
set: function(key, val, options) {
var attr, attrs, unset, changes, silent, changing, prev, current;
if (key == null) return this;
// Handle both `"key", value` and `{key: value}` -style arguments.
if (typeof key === 'object') {
attrs = key;
options = val;
} else {
(attrs = {})[key] = val;
}
options || (options = {});
// Run validation.
if (!this._validate(attrs, options)) return false;
// Extract attributes and options.
unset = options.unset;
silent = options.silent;
changes = [];
changing = this._changing;
this._changing = true;
if (!changing) {
this._previousAttributes = _.extend(Object.create(null), this.attributes);
this.changed = {};
}
current = this.attributes, prev = this._previousAttributes;
// Check for changes of `id`.
if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
// For each `set` attribute, update or delete the current value.
for (attr in attrs) {
val = attrs[attr];
if (!_.isEqual(current[attr], val)) changes.push(attr);
if (!_.isEqual(prev[attr], val)) {
this.changed[attr] = val;
} else {
delete this.changed[attr];
}
unset ? delete current[attr] : current[attr] = val;
}
// Trigger all relevant attribute changes.
if (!silent) {
if (changes.length) this._pending = true;
for (var i = 0, l = changes.length; i < l; i++) {
this.trigger('change:' + changes[i], this, current[changes[i]], options);
}
}
// You might be wondering why there's a `while` loop here. Changes can
// be recursively nested within `"change"` events.
if (changing) return this;
if (!silent) {
while (this._pending) {
this._pending = false;
this.trigger('change', this, options);
}
}
this._pending = false;
this._changing = false;
return this;
},
// Remove an attribute from the model, firing `"change"`. `unset` is a noop
// if the attribute doesn't exist.
unset: function(attr, options) {
return this.set(attr, void 0, _.extend({}, options, {unset: true}));
},
// Clear all attributes on the model, firing `"change"`.
clear: function(options) {
var attrs = {};
for (var key in this.attributes) attrs[key] = void 0;
return this.set(attrs, _.extend({}, options, {unset: true}));
},
// Determine if the model has changed since the last `"change"` event.
// If you specify an attribute name, determine if that attribute has changed.
hasChanged: function(attr) {
if (attr == null) return !!Object.keys(this.changed).length;
return hasOwnProperty.call(this.changed, attr);
},
// Return an object containing all the attributes that have changed, or
// false if there are no changed attributes. Useful for determining what
// parts of a view need to be updated and/or what attributes need to be
// persisted to the server. Unset attributes will be set to undefined.
// You can also pass an attributes object to diff against the model,
// determining if there *would be* a change.
changedAttributes: function(diff) {
if (!diff) return this.hasChanged() ? _.extend(Object.create(null), this.changed) : false;
var val, changed = false;
var old = this._changing ? this._previousAttributes : this.attributes;
for (var attr in diff) {
if (_.isEqual(old[attr], (val = diff[attr]))) continue;
(changed || (changed = {}))[attr] = val;
}
return changed;
},
// Get the previous value of an attribute, recorded at the time the last
// `"change"` event was fired.
previous: function(attr) {
if (attr == null || !this._previousAttributes) return null;
return this._previousAttributes[attr];
},
// Get all of the attributes of the model at the time of the previous
// `"change"` event.
previousAttributes: function() {
return _.extend(Object.create(null), this._previousAttributes);
},
// Fetch the model from the server. If the server's representation of the
// model differs from its current attributes, they will be overridden,
// triggering a `"change"` event.
fetch: function(options) {
options = options ? _.extend({}, options) : {};
if (options.parse === void 0) options.parse = true;
var model = this;
var success = options.success;
options.success = function(resp) {
if (!model.set(model.parse(resp, options), options)) return false;
if (success) success(model, resp, options);
model.trigger('sync', model, resp, options);
};
wrapError(this, options);
return this.sync('read', this, options);
},
// Set a hash of model attributes, and sync the model to the server.
// If the server returns an attributes hash that differs, the model's
// state will be `set` again.
save: function(key, val, options) {
var attrs, method, xhr, attributes = this.attributes;
// Handle both `"key", value` and `{key: value}` -style arguments.
if (key == null || typeof key === 'object') {
attrs = key;
options = val;
} else {
(attrs = {})[key] = val;
}
options = _.extend({validate: true}, options);
// If we're not waiting and attributes exist, save acts as
// `set(attr).save(null, opts)` with validation. Otherwise, check if
// the model will be valid when the attributes, if any, are set.
if (attrs && !options.wait) {
if (!this.set(attrs, options)) return false;
} else {
if (!this._validate(attrs, options)) return false;
}
// Set temporary attributes if `{wait: true}`.
if (attrs && options.wait) {
this.attributes = _.extend(Object.create(null), attributes, attrs);
}
// After a successful server-side save, the client is (optionally)
// updated with the server-side state.
if (options.parse === void 0) options.parse = true;
var model = this;
var success = options.success;
options.success = function(resp) {
// Ensure attributes are restored during synchronous saves.
model.attributes = attributes;
var serverAttrs = model.parse(resp, options);
if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
if (serverAttrs && typeof serverAttrs === 'object' && !model.set(serverAttrs, options)) {
return false;
}
if (success) success(model, resp, options);
model.trigger('sync', model, resp, options);
};
wrapError(this, options);
method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
if (method === 'patch') options.attrs = attrs;
xhr = this.sync(method, this, options);
// Restore attributes.
if (attrs && options.wait) this.attributes = attributes;
return xhr;
},
// Destroy this model on the server if it was already persisted.
// Optimistically removes the model from its collection, if it has one.
// If `wait: true` is passed, waits for the server to respond before removal.
destroy: function(options) {
options = options ? _.extend({}, options) : {};
var model = this;
var success = options.success;
var destroy = function() {
model.trigger('destroy', model, model.collection, options);
};
options.success = function(resp) {
if (options.wait || model.isNew()) destroy();
if (success) success(model, resp, options);
if (!model.isNew()) model.trigger('sync', model, resp, options);
};
if (this.isNew()) {
options.success();
return false;
}
wrapError(this, options);
var xhr = this.sync('delete', this, options);
if (!options.wait) destroy();
return xhr;
},
// Default URL for the model's representation on the server -- if you're
// using Backbone's restful methods, override this to change the endpoint
// that will be called.
url: function() {
var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError();
if (this.isNew()) return base;
return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id);
},
// **parse** converts a response into the hash of attributes to be `set` on
// the model. The default implementation is just to pass the response along.
parse: function(resp, options) {
return resp;
},
// Create a new model with identical attributes to this one.
clone: function() {
return new this.constructor(this.attributes);
},
// A model is new if it has never been saved to the server, and lacks an id.
isNew: function() {
return this.id == null;
},
// Check if the model is currently in a valid state.
isValid: function(options) {
return this._validate({}, _.extend(options || {}, { validate: true }));
},
// Run validation against the next complete set of model attributes,
// returning `true` if all is well. Otherwise, fire an `"invalid"` event.
_validate: function(attrs, options) {
if (!options.validate || !this.validate) return true;
attrs = _.extend(Object.create(null), this.attributes, attrs);
var error = this.validationError = this.validate(attrs, options) || null;
if (!error) return true;
this.trigger('invalid', this, error, _.extend(options, {validationError: error}));
return false;
}
});
if (_.keys) {
// Underscore methods that we want to implement on the Model.
var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit'];
// Mix in each Underscore method as a proxy to `Model#attributes`.
modelMethods.filter(utilExists).forEach(function(method) {
Model.prototype[method] = function() {
var args = slice.call(arguments);
args.unshift(this.attributes);
return _[method].apply(_, args);
};
});
}
// Backbone.Collection
// -------------------
// If models tend to represent a single row of data, a Backbone Collection is
// more analagous to a table full of data ... or a small slice or page of that
// table, or a collection of rows that belong together for a particular reason
// -- all of the messages in this particular folder, all of the documents
// belonging to this particular author, and so on. Collections maintain
// indexes of their models, both in order, and for lookup by `id`.
// Create a new **Collection**, perhaps to contain a specific type of `model`.
// If a `comparator` is specified, the Collection will maintain
// its models in sort order, as they're added and removed.
var Collection = Backbone.Collection = function(models, options) {
options || (options = {});
if (options.model) this.model = options.model;
if (options.comparator !== void 0) this.comparator = options.comparator;
this._reset();
this.initialize.apply(this, arguments);
if (models) this.reset(models, _.extend({silent: true}, options));
};
// Default options for `Collection#set`.
var setOptions = {add: true, remove: true, merge: true};
var addOptions = {add: true, remove: false};
// Define the Collection's inheritable methods.
_.extend(Collection.prototype, Events, {
// The default model for a collection is just a **Backbone.Model**.
// This should be overridden in most cases.
model: typeof Model === 'undefined' ? null : Model,
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(){},
// The JSON representation of a Collection is an array of the
// models' attributes.
toJSON: function(options) {
return this.map(function(model){ return model.toJSON(options); });
},
// Proxy `Backbone.sync` by default.
sync: function() {
return Backbone.sync.apply(this, arguments);
},
// Add a model, or list of models to the set.
add: function(models, options) {
return this.set(models, _.extend({merge: false}, options, addOptions));
},
// Remove a model, or a list of models from the set.
remove: function(models, options) {
var singular = !Array.isArray(models);
models = singular ? [models] : models.slice();
options || (options = {});
var i, l, index, model;
for (i = 0, l = models.length; i < l; i++) {
model = models[i] = this.get(models[i]);
if (!model) continue;
delete this._byId[model.id];
delete this._byId[model.cid];
index = this.indexOf(model);
this.models.splice(index, 1);
this.length--;
if (!options.silent) {
options.index = index;
model.trigger('remove', model, this, options);
}
this._removeReference(model);
}
return singular ? models[0] : models;
},
// Update a collection by `set`-ing a new list of models, adding new ones,
// removing models that are no longer present, and merging models that
// already exist in the collection, as necessary. Similar to **Model#set**,
// the core operation for updating the data contained by the collection.
set: function(models, options) {
options = _.defaults({}, options, setOptions);
if (options.parse) models = this.parse(models, options);
var singular = !Array.isArray(models);
models = singular ? (models ? [models] : []) : models.slice();
var i, l, id, model, attrs, existing, sort;
var at = options.at;
var targetModel = this.model;
var sortable = this.comparator && (at == null) && options.sort !== false;
var sortAttr = typeof this.comparator === 'string' ? this.comparator : null;
var toAdd = [], toRemove = [], modelMap = {};
var add = options.add, merge = options.merge, remove = options.remove;
var order = !sortable && add && remove ? [] : false;
// Turn bare objects into model references, and prevent invalid models
// from being added.
for (i = 0, l = models.length; i < l; i++) {
attrs = models[i];
if (attrs instanceof Model) {
id = model = attrs;
} else {
id = attrs[targetModel.prototype.idAttribute];
}
// If a duplicate is found, prevent it from being added and
// optionally merge it into the existing model.
if (existing = this.get(id)) {
if (remove) modelMap[existing.cid] = true;
if (merge) {
attrs = attrs === model ? model.attributes : attrs;
if (options.parse) attrs = existing.parse(attrs, options);
existing.set(attrs, options);
if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true;
}
models[i] = existing;
// If this is a new, valid model, push it to the `toAdd` list.
} else if (add) {
model = models[i] = this._prepareModel(attrs, options);
if (!model) continue;
toAdd.push(model);
// Listen to added models' events, and index models for lookup by
// `id` and by `cid`.
model.on('all', this._onModelEvent, this);
this._byId[model.cid] = model;
if (model.id != null) this._byId[model.id] = model;
}
if (order) order.push(existing || model);
}
// Remove nonexistent models if appropriate.
if (remove) {
for (i = 0, l = this.length; i < l; ++i) {
if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model);
}
if (toRemove.length) this.remove(toRemove, options);
}
// See if sorting is needed, update `length` and splice in new models.
if (toAdd.length || (order && order.length)) {
if (sortable) sort = true;
this.length += toAdd.length;
if (at != null) {
for (i = 0, l = toAdd.length; i < l; i++) {
this.models.splice(at + i, 0, toAdd[i]);
}
} else {
if (order) this.models.length = 0;
var orderedModels = order || toAdd;
for (i = 0, l = orderedModels.length; i < l; i++) {
this.models.push(orderedModels[i]);
}
}
}
// Silently sort the collection if appropriate.
if (sort) this.sort({silent: true});
// Unless silenced, it's time to fire all appropriate add/sort events.
if (!options.silent) {
for (i = 0, l = toAdd.length; i < l; i++) {
(model = toAdd[i]).trigger('add', model, this, options);
}
if (sort || (order && order.length)) this.trigger('sort', this, options);
}
// Return the added (or merged) model (or models).
return singular ? models[0] : models;
},
// When you have more items than you want to add or remove individually,
// you can reset the entire set with a new list of models, without firing
// any granular `add` or `remove` events. Fires `reset` when finished.
// Useful for bulk operations and optimizations.
reset: function(models, options) {
options || (options = {});
for (var i = 0, l = this.models.length; i < l; i++) {
this._removeReference(this.models[i]);
}
options.previousModels = this.models;
this._reset();
models = this.add(models, _.extend({silent: true}, options));
if (!options.silent) this.trigger('reset', this, options);
return models;
},
// Add a model to the end of the collection.
push: function(model, options) {
return this.add(model, _.extend({at: this.length}, options));
},
// Remove a model from the end of the collection.
pop: function(options) {
var model = this.at(this.length - 1);
this.remove(model, options);
return model;
},
// Add a model to the beginning of the collection.
unshift: function(model, options) {
return this.add(model, _.extend({at: 0}, options));
},
// Remove a model from the beginning of the collection.
shift: function(options) {
var model = this.at(0);
this.remove(model, options);
return model;
},
// Slice out a sub-array of models from the collection.
slice: function() {
return slice.apply(this.models, arguments);
},
// Get a model from the set by id.
get: function(obj) {
if (obj == null) return void 0;
return this._byId[obj.id] || this._byId[obj.cid] || this._byId[obj];
},
// Get the model at the given index.
at: function(index) {
return this.models[index];
},
// Return models with matching attributes. Useful for simple cases of
// `filter`.
where: function(attrs, first) {
if (!attrs || !Object.keys(attrs).length) return first ? void 0 : [];
return this[first ? 'find' : 'filter'](function(model) {
for (var key in attrs) {
if (attrs[key] !== model.get(key)) return false;
}
return true;
});
},
// Return the first model with matching attributes. Useful for simple cases
// of `find`.
findWhere: function(attrs) {
return this.where(attrs, true);
},
// Force the collection to re-sort itself. You don't need to call this under
// normal circumstances, as the set will maintain sort order as each item
// is added.
sort: function(options) {
if (!this.comparator) throw new Error('Cannot sort a set without a comparator');
options || (options = {});
// Run sort based on type of `comparator`.
if (typeof this.comparator === 'string' || this.comparator.length === 1) {
this.models = this.sortBy(this.comparator, this);
} else {
this.models.sort(this.comparator.bind(this));
}
if (!options.silent) this.trigger('sort', this, options);
return this;
},
// Pluck an attribute from each model in the collection.
pluck: function(attr) {
return this.models.map(function(model) {
return model.get(attr);
});
},
// Fetch the default set of models for this collection, resetting the
// collection when they arrive. If `reset: true` is passed, the response
// data will be passed through the `reset` method instead of `set`.
fetch: function(options) {
options = options ? _.extend({}, options) : {};
if (options.parse === void 0) options.parse = true;
var success = options.success;
var collection = this;
options.success = function(resp) {
var method = options.reset ? 'reset' : 'set';
collection[method](resp, options);
if (success) success(collection, resp, options);
collection.trigger('sync', collection, resp, options);
};
wrapError(this, options);
return this.sync('read', this, options);
},
// Create a new instance of a model in this collection. Add the model to the
// collection immediately, unless `wait: true` is passed, in which case we
// wait for the server to agree.
create: function(model, options) {
options = options ? _.extend({}, options) : {};
if (!(model = this._prepareModel(model, options))) return false;
if (!options.wait) this.add(model, options);
var collection = this;
var success = options.success;
options.success = function(model, resp, options) {
if (options.wait) collection.add(model, options);
if (success) success(model, resp, options);
};
model.save(null, options);
return model;
},
// **parse** converts a response into a list of models to be added to the
// collection. The default implementation is just to pass it through.
parse: function(resp, options) {
return resp;
},
// Create a new collection with an identical list of models as this one.
clone: function() {
return new this.constructor(this.models);
},
// Private method to reset all internal state. Called when the collection
// is first initialized or reset.
_reset: function() {
this.length = 0;
this.models = [];
this._byId = Object.create(null);
},
// Prepare a hash of attributes (or other model) to be added to this
// collection.
_prepareModel: function(attrs, options) {
if (attrs instanceof Collection.prototype.model) {
if (!attrs.collection) attrs.collection = this;
return attrs;
}
options = options ? _.extend({}, options) : {};
options.collection = this;
var model = new this.model(attrs, options);
if (!model.validationError) return model;
this.trigger('invalid', this, model.validationError, options);
return false;
},
// Internal method to sever a model's ties to a collection.
_removeReference: function(model) {
if (this === model.collection) delete model.collection;
model.off('all', this._onModelEvent, this);
},
// Internal method called every time a model in the set fires an event.
// Sets need to update their indexes when models change ids. All other
// events simply proxy through. "add" and "remove" events that originate
// in other collections are ignored.
_onModelEvent: function(event, model, collection, options) {
if ((event === 'add' || event === 'remove') && collection !== this) return;
if (event === 'destroy') this.remove(model, options);
if (model && event === 'change:' + model.idAttribute) {
delete this._byId[model.previous(model.idAttribute)];
if (model.id != null) this._byId[model.id] = model;
}
this.trigger.apply(this, arguments);
}
});
if (utilExists('each')) {
// Underscore methods that we want to implement on the Collection.
// 90% of the core usefulness of Backbone Collections is actually implemented
// right here:
var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest',
'tail', 'drop', 'last', 'without', 'difference', 'indexOf', 'shuffle',
'lastIndexOf', 'isEmpty', 'chain'];
// Mix in each Underscore method as a proxy to `Collection#models`.
methods.filter(utilExists).forEach(function(method) {
Collection.prototype[method] = function() {
var args = slice.call(arguments);
args.unshift(this.models);
return _[method].apply(_, args);
};
});
// Underscore methods that take a property name as an argument.
var attributeMethods = ['groupBy', 'countBy', 'sor