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tldraw

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A tiny little drawing editor.

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"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var LoadingScreen_exports = {}; __export(LoadingScreen_exports, { LoadingScreen: () => LoadingScreen }); module.exports = __toCommonJS(LoadingScreen_exports); var import_jsx_runtime = require("react/jsx-runtime"); var import_editor = require("@tldraw/editor"); const LoadingScreen = () => { const { Spinner } = (0, import_editor.useEditorComponents)(); return /* @__PURE__ */ (0, import_jsx_runtime.jsx)(import_editor.LoadingScreen, { children: Spinner ? /* @__PURE__ */ (0, import_jsx_runtime.jsx)(Spinner, {}) : null }); }; //# sourceMappingURL=LoadingScreen.js.map