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tldraw

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A tiny little drawing editor.

40 lines (31 loc) 920 B
import { StateNode, TLPointerEventInfo } from '@tldraw/editor' export class Pointing extends StateNode { static override id = 'pointing' info = {} as TLPointerEventInfo & { onInteractionEnd?: string } override onEnter(info: TLPointerEventInfo & { onInteractionEnd: string }) { this.info = info } override onPointerUp() { this.complete() } override onPointerMove() { if (this.editor.inputs.isDragging) { this.parent.transition('zoom_brushing', this.info) } } override onCancel() { this.cancel() } private complete() { const { currentScreenPoint } = this.editor.inputs if (this.editor.inputs.altKey) { this.editor.zoomOut(currentScreenPoint, { animation: { duration: 220 } }) } else { this.editor.zoomIn(currentScreenPoint, { animation: { duration: 220 } }) } this.parent.transition('idle', this.info) } private cancel() { this.parent.transition('idle', this.info) } }