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tldraw

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A tiny little drawing editor.

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import { StateNode } from "@tldraw/editor"; import { CursorTypeMap } from "./PointingResizeHandle.mjs"; class PointingRotateHandle extends StateNode { static id = "pointing_rotate_handle"; info = {}; updateCursor() { this.editor.setCursor({ type: CursorTypeMap[this.info.handle], rotation: this.editor.getSelectionRotation() }); } onEnter(info) { this.parent.setCurrentToolIdMask(info.onInteractionEnd); this.info = info; this.updateCursor(); } onExit() { this.parent.setCurrentToolIdMask(void 0); this.editor.setCursor({ type: "default", rotation: 0 }); } onPointerMove() { if (this.editor.inputs.isDragging) { this.startRotating(); } } onLongPress() { this.startRotating(); } startRotating() { if (this.editor.getIsReadonly()) return; this.parent.transition("rotating", this.info); } onPointerUp() { this.complete(); } onCancel() { this.cancel(); } onComplete() { this.cancel(); } onInterrupt() { this.cancel(); } complete() { if (this.info.onInteractionEnd) { this.editor.setCurrentTool(this.info.onInteractionEnd, {}); } else { this.parent.transition("idle"); } } cancel() { if (this.info.onInteractionEnd) { this.editor.setCurrentTool(this.info.onInteractionEnd, {}); } else { this.parent.transition("idle"); } } } export { PointingRotateHandle }; //# sourceMappingURL=PointingRotateHandle.mjs.map