tldraw
Version:
A tiny little drawing editor.
8 lines (7 loc) • 15.2 kB
Source Map (JSON)
{
"version": 3,
"sources": ["../../../../../src/lib/tools/SelectTool/childStates/DraggingHandle.tsx"],
"sourcesContent": ["import {\n\tStateNode,\n\tTLArrowShape,\n\tTLHandle,\n\tTLLineShape,\n\tTLPointerEventInfo,\n\tTLShapeId,\n\tTLShapePartial,\n\tVec,\n\tsnapAngle,\n\tsortByIndex,\n\tstructuredClone,\n} from '@tldraw/editor'\nimport { getArrowBindings } from '../../../shapes/arrow/shared'\nimport { kickoutOccludedShapes } from '../selectHelpers'\n\nexport type DraggingHandleInfo = TLPointerEventInfo & {\n\tshape: TLArrowShape | TLLineShape\n\ttarget: 'handle'\n\tonInteractionEnd?: string\n\tisCreating?: boolean\n\tcreatingMarkId?: string\n}\n\nexport class DraggingHandle extends StateNode {\n\tstatic override id = 'dragging_handle'\n\n\tshapeId = '' as TLShapeId\n\tinitialHandle = {} as TLHandle\n\tinitialAdjacentHandle = null as TLHandle | null\n\tinitialPagePoint = {} as Vec\n\n\tmarkId = ''\n\tinitialPageTransform: any\n\tinitialPageRotation: any\n\n\tinfo = {} as DraggingHandleInfo\n\n\tisPrecise = false\n\tisPreciseId = null as TLShapeId | null\n\tpointingId = null as TLShapeId | null\n\n\toverride onEnter(info: DraggingHandleInfo) {\n\t\tconst { shape, isCreating, creatingMarkId, handle } = info\n\t\tthis.info = info\n\t\tthis.parent.setCurrentToolIdMask(info.onInteractionEnd)\n\t\tthis.shapeId = shape.id\n\t\tthis.markId = ''\n\n\t\tif (isCreating) {\n\t\t\tif (creatingMarkId) {\n\t\t\t\tthis.markId = creatingMarkId\n\t\t\t} else {\n\t\t\t\t// handle legacy implicit `creating:{shapeId}` marks\n\t\t\t\tconst markId = this.editor.getMarkIdMatching(\n\t\t\t\t\t`creating:${this.editor.getOnlySelectedShapeId()}`\n\t\t\t\t)\n\t\t\t\tif (markId) {\n\t\t\t\t\tthis.markId = markId\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tthis.markId = this.editor.markHistoryStoppingPoint('dragging handle')\n\t\t}\n\n\t\tthis.initialHandle = structuredClone(handle)\n\n\t\tif (this.editor.isShapeOfType<TLLineShape>(shape, 'line')) {\n\t\t\t// For line shapes, if we're dragging a \"create\" handle, then\n\t\t\t// create a new vertex handle at that point; and make this handle\n\t\t\t// the handle that we're dragging.\n\t\t\tif (this.initialHandle.type === 'create') {\n\t\t\t\tthis.editor.updateShape({\n\t\t\t\t\t...shape,\n\t\t\t\t\tprops: {\n\t\t\t\t\t\tpoints: {\n\t\t\t\t\t\t\t...shape.props.points,\n\t\t\t\t\t\t\t[handle.index]: { id: handle.index, index: handle.index, x: handle.x, y: handle.y },\n\t\t\t\t\t\t},\n\t\t\t\t\t},\n\t\t\t\t})\n\t\t\t\tconst handlesAfter = this.editor.getShapeHandles(shape)!\n\t\t\t\tconst handleAfter = handlesAfter.find((h) => h.index === handle.index)!\n\t\t\t\tthis.initialHandle = structuredClone(handleAfter)\n\t\t\t}\n\t\t}\n\n\t\tthis.initialPageTransform = this.editor.getShapePageTransform(shape)!\n\t\tthis.initialPageRotation = this.initialPageTransform.rotation()\n\t\tthis.initialPagePoint = this.editor.inputs.originPagePoint.clone()\n\n\t\tthis.editor.setCursor({ type: isCreating ? 'cross' : 'grabbing', rotation: 0 })\n\n\t\tconst handles = this.editor.getShapeHandles(shape)!.sort(sortByIndex)\n\t\tconst index = handles.findIndex((h) => h.id === info.handle.id)\n\n\t\t// Find the adjacent handle\n\t\tthis.initialAdjacentHandle = null\n\n\t\t// Start from the handle and work forward\n\t\tfor (let i = index + 1; i < handles.length; i++) {\n\t\t\tconst handle = handles[i]\n\t\t\tif (handle.type === 'vertex' && handle.id !== 'middle' && handle.id !== info.handle.id) {\n\t\t\t\tthis.initialAdjacentHandle = handle\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\n\t\t// If still no handle, start from the end and work backward\n\t\tif (!this.initialAdjacentHandle) {\n\t\t\tfor (let i = handles.length - 1; i >= 0; i--) {\n\t\t\t\tconst handle = handles[i]\n\t\t\t\tif (handle.type === 'vertex' && handle.id !== 'middle' && handle.id !== info.handle.id) {\n\t\t\t\t\tthis.initialAdjacentHandle = handle\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// <!-- Only relevant to arrows\n\t\tif (this.editor.isShapeOfType<TLArrowShape>(shape, 'arrow')) {\n\t\t\tconst initialBinding = getArrowBindings(this.editor, shape)[info.handle.id as 'start' | 'end']\n\n\t\t\tthis.isPrecise = false\n\n\t\t\tif (initialBinding) {\n\t\t\t\tthis.editor.setHintingShapes([initialBinding.toId])\n\n\t\t\t\tthis.isPrecise = initialBinding.props.isPrecise\n\t\t\t\tif (this.isPrecise) {\n\t\t\t\t\tthis.isPreciseId = initialBinding.toId\n\t\t\t\t} else {\n\t\t\t\t\tthis.resetExactTimeout()\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tthis.editor.setHintingShapes([])\n\t\t\t}\n\t\t}\n\t\t// -->\n\n\t\tthis.update()\n\n\t\tthis.editor.select(this.shapeId)\n\t}\n\n\t// Only relevant to arrows\n\tprivate exactTimeout = -1 as any\n\n\t// Only relevant to arrows\n\tprivate resetExactTimeout() {\n\t\tif (this.exactTimeout !== -1) {\n\t\t\tthis.clearExactTimeout()\n\t\t}\n\n\t\tthis.exactTimeout = this.editor.timers.setTimeout(() => {\n\t\t\tif (this.getIsActive() && !this.isPrecise) {\n\t\t\t\tthis.isPrecise = true\n\t\t\t\tthis.isPreciseId = this.pointingId\n\t\t\t\tthis.update()\n\t\t\t}\n\t\t\tthis.exactTimeout = -1\n\t\t}, 750)\n\t}\n\n\t// Only relevant to arrows\n\tprivate clearExactTimeout() {\n\t\tif (this.exactTimeout !== -1) {\n\t\t\tclearTimeout(this.exactTimeout)\n\t\t\tthis.exactTimeout = -1\n\t\t}\n\t}\n\n\toverride onPointerMove() {\n\t\tthis.update()\n\t}\n\n\toverride onKeyDown() {\n\t\tthis.update()\n\t}\n\n\toverride onKeyUp() {\n\t\tthis.update()\n\t}\n\n\toverride onPointerUp() {\n\t\tthis.complete()\n\t}\n\n\toverride onComplete() {\n\t\tthis.update()\n\t\tthis.complete()\n\t}\n\n\toverride onCancel() {\n\t\tthis.cancel()\n\t}\n\n\toverride onExit() {\n\t\tthis.parent.setCurrentToolIdMask(undefined)\n\t\tthis.editor.setHintingShapes([])\n\t\tthis.editor.snaps.clearIndicators()\n\n\t\tthis.editor.setCursor({ type: 'default', rotation: 0 })\n\t}\n\n\tprivate complete() {\n\t\tthis.editor.snaps.clearIndicators()\n\t\tkickoutOccludedShapes(this.editor, [this.shapeId])\n\n\t\tconst { onInteractionEnd } = this.info\n\t\tif (this.editor.getInstanceState().isToolLocked && onInteractionEnd) {\n\t\t\t// Return to the tool that was active before this one,\n\t\t\t// but only if tool lock is turned on!\n\t\t\tthis.editor.setCurrentTool(onInteractionEnd, { shapeId: this.shapeId })\n\t\t\treturn\n\t\t}\n\n\t\tthis.parent.transition('idle')\n\t}\n\n\tprivate cancel() {\n\t\tthis.editor.bailToMark(this.markId)\n\t\tthis.editor.snaps.clearIndicators()\n\n\t\tconst { onInteractionEnd } = this.info\n\t\tif (onInteractionEnd) {\n\t\t\t// Return to the tool that was active before this one,\n\t\t\t// whether tool lock is turned on or not!\n\t\t\tthis.editor.setCurrentTool(onInteractionEnd, { shapeId: this.shapeId })\n\t\t\treturn\n\t\t}\n\n\t\tthis.parent.transition('idle')\n\t}\n\n\tprivate update() {\n\t\tconst { editor, shapeId, initialPagePoint } = this\n\t\tconst { initialHandle, initialPageRotation, initialAdjacentHandle } = this\n\t\tconst hintingShapeIds = this.editor.getHintingShapeIds()\n\t\tconst isSnapMode = this.editor.user.getIsSnapMode()\n\t\tconst {\n\t\t\tsnaps,\n\t\t\tinputs: { currentPagePoint, shiftKey, ctrlKey, altKey, pointerVelocity },\n\t\t} = editor\n\n\t\tconst initial = this.info.shape\n\n\t\tconst shape = editor.getShape(shapeId)\n\t\tif (!shape) return\n\t\tconst util = editor.getShapeUtil(shape)\n\n\t\tlet point = currentPagePoint\n\t\t\t.clone()\n\t\t\t.sub(initialPagePoint)\n\t\t\t.rot(-initialPageRotation)\n\t\t\t.add(initialHandle)\n\n\t\tif (shiftKey && initialAdjacentHandle && initialHandle.id !== 'middle') {\n\t\t\tconst angle = Vec.Angle(initialAdjacentHandle, point)\n\t\t\tconst snappedAngle = snapAngle(angle, 24)\n\t\t\tconst angleDifference = snappedAngle - angle\n\t\t\tpoint = Vec.RotWith(point, initialAdjacentHandle, angleDifference)\n\t\t}\n\n\t\t// Clear any existing snaps\n\t\teditor.snaps.clearIndicators()\n\n\t\tlet nextHandle = { ...initialHandle, x: point.x, y: point.y }\n\n\t\tif (initialHandle.canSnap && (isSnapMode ? !ctrlKey : ctrlKey)) {\n\t\t\t// We're snapping\n\t\t\tconst pageTransform = editor.getShapePageTransform(shape.id)\n\t\t\tif (!pageTransform) throw Error('Expected a page transform')\n\n\t\t\tconst snap = snaps.handles.snapHandle({ currentShapeId: shapeId, handle: nextHandle })\n\n\t\t\tif (snap) {\n\t\t\t\tsnap.nudge.rot(-editor.getShapeParentTransform(shape)!.rotation())\n\t\t\t\tpoint.add(snap.nudge)\n\t\t\t\tnextHandle = { ...initialHandle, x: point.x, y: point.y }\n\t\t\t}\n\t\t}\n\n\t\tconst changes = util.onHandleDrag?.(shape, {\n\t\t\thandle: nextHandle,\n\t\t\tisPrecise: this.isPrecise || altKey,\n\t\t\tinitial: initial,\n\t\t})\n\n\t\tconst next: TLShapePartial<any> = { id: shape.id, type: shape.type, ...changes }\n\n\t\t// Arrows\n\t\tif (\n\t\t\tinitialHandle.type === 'vertex' &&\n\t\t\tthis.editor.isShapeOfType<TLArrowShape>(shape, 'arrow')\n\t\t) {\n\t\t\tconst bindingAfter = getArrowBindings(editor, shape)[initialHandle.id as 'start' | 'end']\n\n\t\t\tif (bindingAfter) {\n\t\t\t\tif (hintingShapeIds[0] !== bindingAfter.toId) {\n\t\t\t\t\teditor.setHintingShapes([bindingAfter.toId])\n\t\t\t\t\tthis.pointingId = bindingAfter.toId\n\t\t\t\t\tthis.isPrecise = pointerVelocity.len() < 0.5 || altKey\n\t\t\t\t\tthis.isPreciseId = this.isPrecise ? bindingAfter.toId : null\n\t\t\t\t\tthis.resetExactTimeout()\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tif (hintingShapeIds.length > 0) {\n\t\t\t\t\teditor.setHintingShapes([])\n\t\t\t\t\tthis.pointingId = null\n\t\t\t\t\tthis.isPrecise = false\n\t\t\t\t\tthis.isPreciseId = null\n\t\t\t\t\tthis.resetExactTimeout()\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (changes) {\n\t\t\teditor.updateShapes([next])\n\t\t}\n\t}\n}\n"],
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"names": ["handle"]
}