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tldraw

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A tiny little drawing editor.

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import { BaseBoxShapeTool } from "@tldraw/editor"; class FrameShapeTool extends BaseBoxShapeTool { static id = "frame"; static initial = "idle"; shapeType = "frame"; onCreate(shape) { if (!shape) return; const bounds = this.editor.getShapePageBounds(shape); const shapesToAddToFrame = []; const ancestorIds = this.editor.getShapeAncestors(shape).map((shape2) => shape2.id); this.editor.getSortedChildIdsForParent(shape.parentId).map((siblingShapeId) => { const siblingShape = this.editor.getShape(siblingShapeId); if (!siblingShape) return; if (siblingShape.id === shape.id) return; if (siblingShape.isLocked) return; const pageShapeBounds = this.editor.getShapePageBounds(siblingShape); if (!pageShapeBounds) return; if (bounds.contains(pageShapeBounds)) { if (canEnclose(siblingShape, ancestorIds, shape)) { shapesToAddToFrame.push(siblingShape.id); } } }); this.editor.reparentShapes(shapesToAddToFrame, shape.id); if (this.editor.getInstanceState().isToolLocked) { this.editor.setCurrentTool("frame"); } else { this.editor.setCurrentTool("select.idle"); } } } function canEnclose(shape, ancestorIds, frame) { if (ancestorIds.includes(shape.id)) { return false; } if (shape.parentId === frame.parentId) { return true; } return false; } export { FrameShapeTool }; //# sourceMappingURL=FrameShapeTool.mjs.map