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tldraw

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A tiny little drawing editor.

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"use strict"; var __create = Object.create; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __getProtoOf = Object.getPrototypeOf; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps( // If the importer is in node compatibility mode or this is not an ESM // file that has been converted to a CommonJS file using a Babel- // compatible transform (i.e. "__esModule" has not been set), then set // "default" to the CommonJS "module.exports" for node compatibility. isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod )); var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var ToggleToolLockedButton_exports = {}; __export(ToggleToolLockedButton_exports, { ToggleToolLockedButton: () => ToggleToolLockedButton }); module.exports = __toCommonJS(ToggleToolLockedButton_exports); var import_jsx_runtime = require("react/jsx-runtime"); var import_editor = require("@tldraw/editor"); var import_classnames = __toESM(require("classnames")); var import_constants = require("../../constants"); var import_breakpoints = require("../../context/breakpoints"); var import_useTranslation = require("../../hooks/useTranslation/useTranslation"); var import_TldrawUiButton = require("../primitives/Button/TldrawUiButton"); var import_TldrawUiButtonIcon = require("../primitives/Button/TldrawUiButtonIcon"); function ToggleToolLockedButton({ activeToolId }) { const editor = (0, import_editor.useEditor)(); const breakpoint = (0, import_breakpoints.useBreakpoint)(); const msg = (0, import_useTranslation.useTranslation)(); const isToolLocked = (0, import_editor.useValue)("is tool locked", () => editor.getInstanceState().isToolLocked, [ editor ]); const tool = (0, import_editor.useValue)("current tool", () => editor.getCurrentTool(), [editor]); if (!activeToolId || !tool.isLockable) return null; return /* @__PURE__ */ (0, import_jsx_runtime.jsx)( import_TldrawUiButton.TldrawUiButton, { type: "normal", title: msg("action.toggle-tool-lock"), "data-testid": "tool-lock", className: (0, import_classnames.default)("tlui-toolbar__lock-button", { "tlui-toolbar__lock-button__mobile": breakpoint < import_constants.PORTRAIT_BREAKPOINT.TABLET_SM }), onClick: () => editor.updateInstanceState({ isToolLocked: !isToolLocked }), children: /* @__PURE__ */ (0, import_jsx_runtime.jsx)(import_TldrawUiButtonIcon.TldrawUiButtonIcon, { icon: isToolLocked ? "lock" : "unlock", small: true }) } ); } //# sourceMappingURL=ToggleToolLockedButton.js.map