tldraw
Version:
A tiny little drawing editor.
56 lines (55 loc) • 1.76 kB
JavaScript
;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var Pointing_exports = {};
__export(Pointing_exports, {
Pointing: () => Pointing
});
module.exports = __toCommonJS(Pointing_exports);
var import_editor = require("@tldraw/editor");
class Pointing extends import_editor.StateNode {
static id = "pointing";
info = {};
onEnter(info) {
this.info = info;
}
onPointerUp() {
this.complete();
}
onPointerMove() {
if (this.editor.inputs.isDragging) {
this.parent.transition("zoom_brushing", this.info);
}
}
onCancel() {
this.cancel();
}
complete() {
const { currentScreenPoint } = this.editor.inputs;
if (this.editor.inputs.altKey) {
this.editor.zoomOut(currentScreenPoint, { animation: { duration: 220 } });
} else {
this.editor.zoomIn(currentScreenPoint, { animation: { duration: 220 } });
}
this.parent.transition("idle", this.info);
}
cancel() {
this.parent.transition("idle", this.info);
}
}
//# sourceMappingURL=Pointing.js.map