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tldraw

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A tiny little drawing editor.

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"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var Pointing_exports = {}; __export(Pointing_exports, { Pointing: () => Pointing }); module.exports = __toCommonJS(Pointing_exports); var import_editor = require("@tldraw/editor"); class Pointing extends import_editor.StateNode { static id = "pointing"; info = {}; onEnter(info) { this.info = info; } onPointerUp() { this.complete(); } onPointerMove() { if (this.editor.inputs.isDragging) { this.parent.transition("zoom_brushing", this.info); } } onCancel() { this.cancel(); } complete() { const { currentScreenPoint } = this.editor.inputs; if (this.editor.inputs.altKey) { this.editor.zoomOut(currentScreenPoint, { animation: { duration: 220 } }); } else { this.editor.zoomIn(currentScreenPoint, { animation: { duration: 220 } }); } this.parent.transition("idle", this.info); } cancel() { this.parent.transition("idle", this.info); } } //# sourceMappingURL=Pointing.js.map