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tldraw

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A tiny little drawing editor.

127 lines (126 loc) 4.08 kB
"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var getPath_exports = {}; __export(getPath_exports, { getDrawShapeStrokeDashArray: () => getDrawShapeStrokeDashArray, getFreehandOptions: () => getFreehandOptions, getHighlightFreehandSettings: () => getHighlightFreehandSettings, getPointsFromSegments: () => getPointsFromSegments }); module.exports = __toCommonJS(getPath_exports); var import_editor = require("@tldraw/editor"); const PEN_EASING = (t) => t * 0.65 + (0, import_editor.SIN)(t * import_editor.PI / 2) * 0.35; const simulatePressureSettings = (strokeWidth) => { return { size: strokeWidth, thinning: 0.5, streamline: (0, import_editor.modulate)(strokeWidth, [9, 16], [0.64, 0.74], true), // 0.62 + ((1 + strokeWidth) / 8) * 0.06, smoothing: 0.62, easing: import_editor.EASINGS.easeOutSine, simulatePressure: true }; }; const realPressureSettings = (strokeWidth) => { return { size: 1 + strokeWidth * 1.2, thinning: 0.62, streamline: 0.62, smoothing: 0.62, simulatePressure: false, easing: PEN_EASING }; }; const solidSettings = (strokeWidth) => { return { size: strokeWidth, thinning: 0, streamline: (0, import_editor.modulate)(strokeWidth, [9, 16], [0.64, 0.74], true), // 0.62 + ((1 + strokeWidth) / 8) * 0.06, smoothing: 0.62, simulatePressure: false, easing: import_editor.EASINGS.linear }; }; const solidRealPressureSettings = (strokeWidth) => { return { size: strokeWidth, thinning: 0, streamline: 0.62, smoothing: 0.62, simulatePressure: false, easing: import_editor.EASINGS.linear }; }; function getHighlightFreehandSettings({ strokeWidth, showAsComplete }) { return { size: 1 + strokeWidth, thinning: 0, streamline: 0.5, smoothing: 0.5, simulatePressure: false, easing: import_editor.EASINGS.easeOutSine, last: showAsComplete }; } function getFreehandOptions(shapeProps, strokeWidth, forceComplete, forceSolid) { const last = shapeProps.isComplete || forceComplete; if (forceSolid) { if (shapeProps.isPen) { return { ...solidRealPressureSettings(strokeWidth), last }; } else { return { ...solidSettings(strokeWidth), last }; } } if (shapeProps.dash === "draw") { if (shapeProps.isPen) { return { ...realPressureSettings(strokeWidth), last }; } else { return { ...simulatePressureSettings(strokeWidth), last }; } } return { ...solidSettings(strokeWidth), last }; } function getPointsFromSegments(segments) { const points = []; for (const segment of segments) { if (segment.type === "free" || segment.points.length < 2) { points.push(...segment.points.map(import_editor.Vec.Cast)); } else { const pointsToInterpolate = Math.max( 4, Math.floor(import_editor.Vec.Dist(segment.points[0], segment.points[1]) / 16) ); points.push(...import_editor.Vec.PointsBetween(segment.points[0], segment.points[1], pointsToInterpolate)); } } return points; } function getDrawShapeStrokeDashArray(shape, strokeWidth, dotAdjustment) { return { draw: "none", solid: `none`, dotted: `${dotAdjustment} ${strokeWidth * 2}`, dashed: `${strokeWidth * 2} ${strokeWidth * 2}` }[shape.props.dash]; } //# sourceMappingURL=getPath.js.map