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tldraw

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A tiny little drawing editor.

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import { Vec } from '@tldraw/editor' /** * The options object for `getStroke` or `getStrokePoints`. * * @public */ export interface StrokeOptions { /** The base size (diameter) of the stroke. */ size?: number /** The effect of pressure on the stroke's size. */ thinning?: number /** How much to soften the stroke's edges. */ smoothing?: number streamline?: number /** An easing function to apply to each point's pressure. */ easing?(pressure: number): number /** Whether to simulate pressure based on velocity. */ simulatePressure?: boolean /** Cap, taper and easing for the start of the line. */ start?: { cap?: boolean taper?: number | boolean easing?(distance: number): number } /** Cap, taper and easing for the end of the line. */ end?: { cap?: boolean taper?: number | boolean easing?(distance: number): number } /** Whether to handle the points as a completed stroke. */ last?: boolean } /** * The points returned by `getStrokePoints`, and the input for `getStrokeOutlinePoints` * * @public */ export interface StrokePoint { point: Vec input: Vec vector: Vec pressure: number distance: number runningLength: number radius: number }