tldraw
Version:
A tiny little drawing editor.
8 lines (7 loc) • 3.44 kB
Source Map (JSON)
{
"version": 3,
"sources": ["../../../../src/lib/shapes/shared/useEditableRichText.ts"],
"sourcesContent": ["import { TLRichText, TLShapeId, TLUnknownShape, useEditor } from '@tldraw/editor'\nimport { useCallback, useEffect, useRef } from 'react'\nimport { isEmptyRichText } from '../../utils/text/richText'\nimport { useEditableTextCommon } from './useEditablePlainText'\n\n/** @public */\nexport function useEditableRichText(shapeId: TLShapeId, type: string, richText?: TLRichText) {\n\tconst commonUseEditableTextHandlers = useEditableTextCommon(shapeId)\n\tconst isEditing = commonUseEditableTextHandlers.isEditing\n\tconst editor = useEditor()\n\tconst rInput = useRef<HTMLDivElement>(null)\n\tconst isEmpty = richText && isEmptyRichText(richText)\n\n\tuseEffect(() => {\n\t\tif (!isEditing) return\n\n\t\t// N.B. In Development mode you need to ensure you're testing this without StrictMode on.\n\t\t// Otherwise it's not gonna work as expected on iOS.\n\t\tconst contentEditable = rInput.current?.querySelector('[contenteditable]')\n\t\tif (contentEditable && document.activeElement !== rInput.current) {\n\t\t\t// This is a crucial difference with useEditablePlainText, that we need to select the\n\t\t\t// child contentEditable <div> not rInput.current directly.\n\t\t\t// Specifically, this is to ensure iOS works. Otherwise, we could just use rInput.current.\n\t\t\t;(contentEditable as HTMLElement).focus()\n\t\t}\n\t}, [editor, isEditing])\n\n\t// When the user presses ctrl / meta enter, complete the editing state.\n\tconst handleKeyDown = useCallback(\n\t\t(e: KeyboardEvent) => {\n\t\t\tif (editor.getEditingShapeId() !== shapeId) return\n\n\t\t\tswitch (e.key) {\n\t\t\t\tcase 'Enter': {\n\t\t\t\t\tif (e.ctrlKey || e.metaKey) {\n\t\t\t\t\t\teditor.complete()\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t[editor, shapeId]\n\t)\n\n\t// When the text changes, update the text value.\n\tconst handleChange = useCallback(\n\t\t({ richText }: { richText: TLRichText }) => {\n\t\t\tif (editor.getEditingShapeId() !== shapeId) return\n\n\t\t\teditor.updateShape<TLUnknownShape & { props: { richText: TLRichText } }>({\n\t\t\t\tid: shapeId,\n\t\t\t\ttype,\n\t\t\t\tprops: { richText },\n\t\t\t})\n\t\t},\n\t\t[editor, shapeId, type]\n\t)\n\n\treturn {\n\t\trInput,\n\t\thandleKeyDown,\n\t\thandleChange,\n\t\tisEmpty,\n\t\t...commonUseEditableTextHandlers,\n\t}\n}\n"],
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"names": ["richText"]
}