tldraw
Version:
A tiny little drawing editor.
37 lines (36 loc) • 1.04 kB
JavaScript
import { average, precise } from "@tldraw/editor";
function getSvgPathFromStrokePoints(points, closed = false) {
const len = points.length;
if (len < 2) {
return "";
}
let a = points[0].point;
let b = points[1].point;
if (len === 2) {
return `M${precise(a)}L${precise(b)}`;
}
let result = "";
for (let i = 2, max = len - 1; i < max; i++) {
a = points[i].point;
b = points[i + 1].point;
result += average(a, b);
}
if (closed) {
return `M${average(points[0].point, points[1].point)}Q${precise(points[1].point)}${average(
points[1].point,
points[2].point
)}T${result}${average(points[len - 1].point, points[0].point)}${average(
points[0].point,
points[1].point
)}Z`;
} else {
return `M${precise(points[0].point)}Q${precise(points[1].point)}${average(
points[1].point,
points[2].point
)}${points.length > 3 ? "T" : ""}${result}L${precise(points[len - 1].point)}`;
}
}
export {
getSvgPathFromStrokePoints
};
//# sourceMappingURL=svg.mjs.map