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tips-twisted

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import { MatchParticipantsIdentitiesDto } from './match-participantsIdentities.dto'; import { MatchTeamsDto } from './match-teams.dto'; import { MatchParticipantDTO } from './match-participant.dto'; /** * Match dto */ export declare class MatchDto { /** * Please refer to the Game Constants documentation. */ seasonId: number; /** * Please refer to the Game Constants documentation. */ queueId: number; /** * Game id */ gameId: number; /** * Participant identity information. */ participantIdentities: MatchParticipantsIdentitiesDto[]; /** * The major.minor version typically indicates the patch the match was played on. */ gameVersion: string; /** * Platform where the match was played. */ platformId: string; /** * Please refer to the Game Constants documentation. */ gameMode: string; /** * Please refer to the Game Constants documentation. */ mapId: number; /** * Please refer to the Game Constants documentation. */ gameType: string; /** * Team information. */ teams: MatchTeamsDto[]; /** * Participant information. */ participants: MatchParticipantDTO[]; /** * Match duration in seconds. */ gameDuration: number; /** * Designates the timestamp when champion select ended and the loading screen appeared, NOT when the game timer was at 0:00. */ gameCreation: number; /** * Remake */ remake: boolean; }