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tips-twisted

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import { BannedChampion } from './match-teams-bans.dto'; export declare class MatchTeamsDto { /** * Flag indicating whether or not the team scored the first Dragon kill. */ firstDragon: boolean; /** * Flag indicating whether or not the team destroyed the first inhibitor. */ firstInhibitor: boolean; /** * If match queueId has a draft, contains banned champion data, otherwise empty. */ bans: BannedChampion[]; /** * Number of times the team killed Baron. */ baronKills: number; /** * Flag indicating whether or not the team scored the first Rift Herald kill. */ firstRiftHerald: boolean; /** * Flag indicating whether or not the team scored the first Baron kill. */ firstBaron: boolean; /** * Number of times the team killed Rift Herald */ riftHeraldKills: number; /** * Flag indicating whether or not the team scored the first blood. */ firstBlood: boolean; /** * 100 for blue side. 200 for red side. */ teamId: number; /** * Flag indicating whether or not the team destroyed the first tower. */ firstTower: boolean; /** * Number of times the team killed Vilemaw. */ vilemawKills: number; /** * Number of inhibitors the team destroyed. */ inhibitorKills: number; /** * Number of towers the team destroyed. */ towerKills: number; /** * For Dominion matches, specifies the points the team had at game end. */ dominionVictoryScore: number; /** * Boolean win */ win: boolean; /** * Number of times the team killed Dragon. */ dragonKills: number; }