tips-twisted
Version:
Fetching riot games api data
19 lines (18 loc) • 897 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.Seasons = void 0;
var Seasons;
(function (Seasons) {
Seasons[Seasons["PRESEASON_3"] = 0] = "PRESEASON_3";
Seasons[Seasons["SEASON_3"] = 1] = "SEASON_3";
Seasons[Seasons["PRESEASON_2014"] = 2] = "PRESEASON_2014";
Seasons[Seasons["SEASON_2014"] = 3] = "SEASON_2014";
Seasons[Seasons["PRESEASON_2015"] = 4] = "PRESEASON_2015";
Seasons[Seasons["SEASON_2015"] = 5] = "SEASON_2015";
Seasons[Seasons["PRESEASON_2016"] = 6] = "PRESEASON_2016";
Seasons[Seasons["SEASON_2016"] = 7] = "SEASON_2016";
Seasons[Seasons["PRESEASON_2017"] = 8] = "PRESEASON_2017";
Seasons[Seasons["SEASON_2017"] = 9] = "SEASON_2017";
Seasons[Seasons["PRESEASON_2018"] = 10] = "PRESEASON_2018";
Seasons[Seasons["SEASON_2018"] = 11] = "SEASON_2018";
})(Seasons || (exports.Seasons = Seasons = {}));