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tiny-essentials

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Collection of small, essential scripts designed to be used across various projects. These simple utilities are crafted for speed, ease of use, and versatility.

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/** * Executes a Rule of Three calculation. * * @param {number} val1 - The first reference value (numerator in direct proportion, denominator in inverse). * @param {number} val2 - The second reference value (denominator in direct proportion, numerator in inverse). * @param {number} val3 - The third value (numerator in direct proportion, denominator in inverse). * @param {boolean} [inverse] - Whether the calculation should use inverse proportion (true for inverse, false for direct). * @returns {number} The result of the Rule of Three operation. * * Rule of Three Formula (Direct Proportion): * val1 / val2 = val3 / result * * For Inverse Proportion: * val1 / val3 = val2 / result * * Visual Representation: * * For Direct Proportion: * val1 val2 * ----- = ------ * val3 result * * For Inverse Proportion: * val1 val2 * ----- = ------ * val3 result * * @example * // Direct proportion: * ruleOfThree.execute(2, 6, 3, false); // → 9 * * @example * // Inverse proportion: * ruleOfThree.execute(2, 6, 3, true); // → 4 */ export function ruleOfThree(val1: number, val2: number, val3: number, inverse?: boolean): number; /** * Calculates the actual value that corresponds to a percentage of a base number. * Unlike `getPercentage`, which tells how much something represents in percent, * this function tells how much a given percentage *is worth* in value. * * @param {number} price - The base number to apply the percentage to. * @param {number} percentage - The percentage to calculate from the base. * @returns {number} The resulting value of the percentage. * * @example * getSimplePerc(200, 15); // 30 */ export function getSimplePerc(price: number, percentage: number): number; /** * Calculates how much percent a partial value represents of the total value. * * @param {number} part - The partial value to compare. * @param {number} total - The total or maximum value. * @returns {number} The percentage that 'part' represents of 'total'. * * @example * getPercentage(5, 100); // 5 */ export function getPercentage(part: number, total: number): number; /** * Calculates the age based on the given date. * * @param {number|string|Date} timeData - The birth date (can be a timestamp, ISO string, or Date object). * @param {Date|null} [now=null] - The Date object representing the current date. Defaults to the current date and time if not provided. * @returns {number|null} The age in years, or null if `timeData` is not provided or invalid. */ export function getAge(timeData?: number | string | Date, now?: Date | null): number | null; /** * @typedef {Object} FormattedByteResult * @property {string|null} unit - The resulting unit (e.g., 'MB', 'GB') or null if input is invalid. * @property {number|null} value - The numerical value in the chosen unit, or null if input is invalid. */ /** * Converts a byte value into a human-readable format with unit and value separated. * * @param {number} bytes - The number of bytes to format. Must be a non-negative number. * @param {number|null} [decimals=null] - The number of decimal places to include in the result. Defaults to null. If negative, it will be treated as 0. If null, no rounding is applied. * @param {string|null} [maxUnit=null] - Optional unit limit. If provided, restricts conversion to this unit at most (e.g., 'MB' prevents conversion to 'GB' or higher). Must be one of: 'Bytes', 'KB', 'MB', 'GB', 'TB', 'PB', 'EB', 'ZB', 'YB'. * @returns {FormattedByteResult} An object with the converted value and its corresponding unit. Returns nulls if input is invalid. * * @example * formatBytes(123456789); * // → { unit: 'MB', value: 117.74 } * * @example * formatBytes(1073741824, 2, 'MB'); * // → { unit: 'MB', value: 1024 } */ export function formatBytes(bytes: number, decimals?: number | null, maxUnit?: string | null): FormattedByteResult; /** * Generates a Fibonacci-like sequence as an array of vectors. * * @param {Object} [settings={}] * @param {number[]} [settings.baseValues=[0, 1]] - An array of two starting numbers (e.g. [0, 1] or [1, 1]). * @param {number} [settings.length=10] - Total number of items to generate in the sequence. * @param {(a: number, b: number, index: number) => number} [settings.combiner=((a, b) => a + b)] - A custom function to combine previous two numbers. * @returns {number[]} The resulting Fibonacci sequence. * * FibonacciVectors2D * @example * generateFibonacciSequence({ * baseValues: [[0, 1], [1, 1]], * length: 10, * combiner: ([x1, y1], [x2, y2]) => [x1 + x2, y1 + y2] * }); * * @beta */ export function genFibonacciSeq({ baseValues, length, combiner, }?: { baseValues?: number[] | undefined; length?: number | undefined; combiner?: ((a: number, b: number, index: number) => number) | undefined; }): number[]; export type FormattedByteResult = { /** * - The resulting unit (e.g., 'MB', 'GB') or null if input is invalid. */ unit: string | null; /** * - The numerical value in the chosen unit, or null if input is invalid. */ value: number | null; }; //# sourceMappingURL=simpleMath.d.mts.map