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tingodb

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Embedded Node.js database upward compatible with MongoDB

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var _ = require("lodash"); var Buffer = require("safe-buffer").Buffer; // Binary default subtype var BSON_BINARY_SUBTYPE_DEFAULT = 0; /** * Convert Array ot Uint8Array to Binary String * * @ignore * @api private */ var convertArraytoUtf8BinaryString = function (byteArray, startIndex, endIndex) { var result = ""; for (var i = startIndex; i < endIndex; i++) { result = result + String.fromCharCode(byteArray[i]); } return result; }; /** * A class representation of the BSON Binary type. * * Sub types * - **BSON.BSON_BINARY_SUBTYPE_DEFAULT**, default BSON type. * - **BSON.BSON_BINARY_SUBTYPE_FUNCTION**, BSON function type. * - **BSON.BSON_BINARY_SUBTYPE_BYTE_ARRAY**, BSON byte array type. * - **BSON.BSON_BINARY_SUBTYPE_UUID**, BSON uuid type. * - **BSON.BSON_BINARY_SUBTYPE_MD5**, BSON md5 type. * - **BSON.BSON_BINARY_SUBTYPE_USER_DEFINED**, BSON user defined type. * * @class Represents the Binary BSON type. * @param {Buffer} buffer a buffer object containing the binary data. * @param {Number} [subType] the option binary type. * @return {Grid} */ function Binary(buffer, subType) { if (!(this instanceof Binary)) return new Binary(buffer, subType); this._bsontype = 'Binary'; if (_.isNumber(buffer)) { this.sub_type = buffer; this.position = 0; } else { this.sub_type = subType == null ? BSON_BINARY_SUBTYPE_DEFAULT : subType; this.position = 0; } if (buffer != null && !_.isNumber(buffer)) { // Only accept Buffer, Uint8Array or Arrays if (_.isString(buffer)) { // Different ways of writing the length of the string for the different types this.buffer = new Buffer(buffer); } else { this.buffer = buffer; } this.position = buffer.length; } else { this.buffer = new Buffer(Binary.BUFFER_SIZE); // Set position to start of buffer this.position = 0; } } /** * Updates this binary with byte_value. * * @param {Character} byte_value a single byte we wish to write. * @api public */ Binary.prototype.put = function put(byte_value) { // If it's a string and a has more than one character throw an error if (byte_value['length'] != null && !_.isNumber(byte_value) && byte_value.length != 1) throw new Error("only accepts single character String, Uint8Array or Array"); if (!_.isNumber(byte_value) && byte_value < 0 || byte_value > 255) throw new Error("only accepts number in a valid unsigned byte range 0-255"); // Decode the byte value once var decoded_byte = null; if (_.isString(byte_value)) { decoded_byte = byte_value.charCodeAt(0); } else if (byte_value['length'] != null) { decoded_byte = byte_value[0]; } else { decoded_byte = byte_value; } if (this.buffer.length > this.position) { this.buffer[this.position++] = decoded_byte; } else { var buffer; if (Buffer.isBuffer(this.buffer)) { // Create additional overflow buffer buffer = new Buffer(Binary.BUFFER_SIZE + this.buffer.length); // Combine the two buffers together this.buffer.copy(buffer, 0, 0, this.buffer.length); this.buffer = buffer; this.buffer[this.position++] = decoded_byte; } else { buffer = null; // Create a new buffer (typed or normal array) if (Buffer.isBuffer(this.buffer)) { buffer = new Uint8Array(new ArrayBuffer(Binary.BUFFER_SIZE + this.buffer.length)); } else { buffer = new Array(Binary.BUFFER_SIZE + this.buffer.length); } // We need to copy all the content to the new array for (var i = 0; i < this.buffer.length; i++) { buffer[i] = this.buffer[i]; } // Reassign the buffer this.buffer = buffer; // Write the byte this.buffer[this.position++] = decoded_byte; } } }; /** * Writes a buffer or string to the binary. * * @param {Buffer|String} string a string or buffer to be written to the Binary BSON object. * @param {Number} offset specify the binary of where to write the content. * @api public */ Binary.prototype.write = function write(string, offset) { offset = _.isNumber(offset) ? offset : this.position; // If the buffer is to small let's extend the buffer if (this.buffer.length < offset + string.length) { var buffer = null; // If we are in node.js if (Buffer.isBuffer(this.buffer)) { buffer = new Buffer(this.buffer.length + string.length); this.buffer.copy(buffer, 0, 0, this.buffer.length); } else if (Buffer.isBuffer(this.buffer)) { // Create a new buffer buffer = new Uint8Array(new ArrayBuffer(this.buffer.length + string.length)); // Copy the content for (var i = 0; i < this.position; i++) { buffer[i] = this.buffer[i]; } } // Assign the new buffer this.buffer = buffer; } if (Buffer.isBuffer(string) && Buffer.isBuffer(this.buffer)) { string.copy(this.buffer, offset, 0, string.length); this.position = (offset + string.length) > this.position ? (offset + string.length) : this.position; // offset = string.length } else if (_.isString(string) && Buffer.isBuffer(this.buffer)) { this.buffer.write(string, 'binary', offset); this.position = (offset + string.length) > this.position ? (offset + string.length) : this.position; // offset = string.length; } else if (Buffer.isBuffer(string) || _.isArray(string) && !_.isString(string)) { for (var k = 0; k < string.length; k++) { this.buffer[offset++] = string[k]; } this.position = offset > this.position ? offset : this.position; } else if (_.isString(string)) { for (var j = 0; j < string.length; j++) { this.buffer[offset++] = string.charCodeAt(j); } this.position = offset > this.position ? offset : this.position; } }; /** * Reads **length** bytes starting at **position**. * * @param {Number} position read from the given position in the Binary. * @param {Number} length the number of bytes to read. * @return {Buffer} * @api public */ Binary.prototype.read = function read(position, length) { length = length && length > 0 ? length : this.position; // Let's return the data based on the type we have if (this.buffer['slice']) { return this.buffer.slice(position, position + length); } // Create a buffer to keep the result var buffer = new Uint8Array(new ArrayBuffer(length)); for (var i = 0; i < length; i++) { buffer[i] = this.buffer[position++]; } // Return the buffer return buffer; }; /** * Returns the value of this binary as a string. * * @return {String} * @api public */ Binary.prototype.value = function value(asRaw) { asRaw = asRaw == null ? false : asRaw; // If it's a node.js buffer object if (Buffer.isBuffer(this.buffer)) { return asRaw ? this.buffer.slice(0, this.position) : this.buffer.toString('binary', 0, this.position); } if (asRaw) { // we support the slice command use it if (this.buffer['slice'] != null) { return this.buffer.slice(0, this.position); } // Create a new buffer to copy content to var newBuffer = Buffer.isBuffer(this.buffer) ? new Uint8Array(new ArrayBuffer(this.position)) : new Array(this.position); // Copy content for (var i = 0; i < this.position; i++) { newBuffer[i] = this.buffer[i]; } // Return the buffer return newBuffer; } return convertArraytoUtf8BinaryString(this.buffer, 0, this.position); }; /** * Length. * * @return {Number} the length of the binary. * @api public */ Binary.prototype.length = function length() { return this.position; }; /** * @ignore * @api private */ Binary.prototype.toJSON = function () { return this.buffer != null ? this.buffer.toString('base64') : ''; }; /** * @ignore * @api private */ Binary.prototype.toString = function (format) { return this.buffer != null ? this.buffer.slice(0, this.position).toString(format) : ''; }; Binary.BUFFER_SIZE = 256; /** * Default BSON type * * @classconstant SUBTYPE_DEFAULT **/ Binary.SUBTYPE_DEFAULT = 0; /** * Function BSON type * * @classconstant SUBTYPE_DEFAULT **/ Binary.SUBTYPE_FUNCTION = 1; /** * Byte Array BSON type * * @classconstant SUBTYPE_DEFAULT **/ Binary.SUBTYPE_BYTE_ARRAY = 2; /** * OLD UUID BSON type * * @classconstant SUBTYPE_DEFAULT **/ Binary.SUBTYPE_UUID_OLD = 3; /** * UUID BSON type * * @classconstant SUBTYPE_DEFAULT **/ Binary.SUBTYPE_UUID = 4; /** * MD5 BSON type * * @classconstant SUBTYPE_DEFAULT **/ Binary.SUBTYPE_MD5 = 5; /** * User BSON type * * @classconstant SUBTYPE_DEFAULT **/ Binary.SUBTYPE_USER_DEFINED = 128; /** * Expose. */ exports.Binary = Binary;